Team Fortress 2

Team Fortress 2

Battletal (Halloween Version)
Mostrando 1-3 de 3 aportaciones
Actualización: 2 JUN a las 0:09
por Gadget

* Beta 3 [06/02/2025]

- Added new flanking routes
- Changed central area castle into separate RED and BLU castles
- Blocked upper pathway and sightline
- Removed CTFCP hybrid workaround for bots

Actualización: 23 AGO 2024 a las 15:26
por Gadget

* Beta 2 [08/24/2024]

- Added castle at the central control point
- Added balconies at team castles towards central area
- Added gates to the castles
- Added more ammo pickups
- Added team-colored banners, flags and textures for team castle recognition
- Added area portals
- Added custom skybox variant of sky_alpinestorm01
- Changed game mode to hybrid CTF-CP
- Increased skeleton king spawn time to 12 minutes
- Optimized visleafs and occluders
- Tweaked lighting
- Tweaked walkable areas on displacements
- Fixed player clipping in the sky
- Fixed print names for the control point using text from Dustbowl
- Fixed incorrect team goal strings
- Fixed unequal team respawn wave times

Actualización: 17 OCT 2015 a las 14:21