Left 4 Dead 2

Left 4 Dead 2

Auu Menu
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Pembaruan: 25 Des 2024 @ 3:45pm

Version 2.18.107

– Updated "utils.nut" include.

Pembaruan: 9 Nov 2024 @ 10:31am

Version 2.18.106

– Added Infinite Ammo option for "rm_auu".
– Changed NoTarget option (feature to reset CI if already angry).
– Used RegCvar instead of expressions.
– Updated "utils.nut" include.

Pembaruan: 1 Apr 2024 @ 10:21am

Version 2.18.105

– Filling "rm_auu" with some extra misc. options; fixed an old-standing issue with Local Bhop option.
– Updated include "utils.nut": changed NavMark(), ppos(), GetDate(), GetEpoch().

Pembaruan: 1 Sep 2023 @ 9:17am

Version 2.18.104

– Updated "utils.nut" include.

Pembaruan: 21 Des 2022 @ 5:36am

Version 2.18.103

– Improved Aimbot option: head detection, wall detection, replaced IN_ALT2 binding to the classic one.
– Added some ConVar's for menu options - check this article (guide index: Auu Menu) for more info: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1545568519
– Updated Debug Menu: copied WarpToMeAny option from "rm_tp" just in case; changed AuuReset to reset only functions' data (for this mod debugging only); appended in radialmenu missed semicolon for Reset option (due to weird value preview).

Pembaruan: 9 Des 2022 @ 4:45am

Version 2.17.102 - Added "host_timescale" reset inside Reset option in "rm_fun", to make it possible to immediately get rid of slowmode in-between frames.

Pembaruan: 21 Apr 2022 @ 1:34am

Version 2.17.101 - Updated utils.nut include: added GetDate() to build timestamps (mostly for pre-TLS versions); added IsPlayerVictim() function to determine a player as a victim, occupied by SI. Added alternate NULL identifier; added flags for "m_upgradeBitVec" weapon property; changed GetPickerPos() default trace flags parameter (from TRACE_MASK_ALL to TRACE_MASK_VISIBLE_AND_NPCS).

Pembaruan: 19 Sep 2020 @ 11:36pm

Version 2.17.100 - Updated "utils.nut" - added ptp() func to get TeleportEntity function structure.

Pembaruan: 20 Jun 2020 @ 11:15pm

Version 2.17.99 - Removed non-existent function in AuuDbg().

Pembaruan: 25 Mei 2020 @ 8:25pm

Version 2.17.98+2 - Updated "utils.nut" - changed ClearEvent() and now more convenient; added GetPickerPos().