ARK: Survival Evolved

ARK: Survival Evolved

Better Lights
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Uppdatering: 11 feb, 2017 @ 2:57

Updated to the latest version of the DevKit. Mod should work as intended again.

Uppdatering: 3 okt, 2016 @ 3:34

Fixed Spotlight intensity resetting
Adjusted snap point of ceiling light a little bit
Build with the latest DevKit

Uppdatering: 11 sep, 2016 @ 9:29

Daylight Sensor now only turns the light on, if it is powered by a generator. Like it always should have done :|

Engram Learning cost changed to 0

Resources needed to craft have been changed -> Dyes needed are now (Red, Green, Blue) so it makes more sense.

Uppdatering: 10 sep, 2016 @ 9:27

Daylight Sensor - Automatic turn on/off if night/day
Texture Glow now changes according to selected light color.
Light Color only changeable when light is turned off, because textures need to be reloaded.

There might be some small Bugs induced by the big changes i've made to the code.

Uppdatering: 24 aug, 2016 @ 8:32

Lights will now turn off completely if losing power and will turn on when power is restored. (finally)
You should now be able to pick up every light of this mod.

Uppdatering: 23 aug, 2016 @ 12:00

New Wall Light (Rotation Bug sometimes, working on figuring it out)
New Ceiling Light
Build with latest dev Kit

Uppdatering: 4 aug, 2016 @ 4:43

Build with the latest Dev-Kit version.

Uppdatering: 4 maj, 2016 @ 13:43

Build with the latest Dev-Kit version.
Hopefully fixed some bugs regarding disappearing items/dinos.

Uppdatering: 24 mar, 2016 @ 11:34

Build with the latest Dev-Kit version.

Uppdatering: 6 jan, 2016 @ 1:59

New Color: Blue
Color cycling and new colors are now avaiable for both lights