Source Filmmaker

Source Filmmaker

Hyrule Warriors: Zelda
Ergebnisse 1–10 von 10
Update: 19. Aug. 2017 um 10:40

-Further improved eye setup
-Eyelid texture cleanup

Update: 14. Jul. 2017 um 1:35

-Replaced hair and loincloth rebuilds with the original meshes from the game
-Modified hair bones to accomodate the new mesh
-Loincloth is now only controlled by a single jigglebone and a parent to manipulate
-Rerigged dress to work with a new bone layout that is much less complex
-There is only one model now, the jigglebones on the dress can be disabled with the dress bodygroup
-Increased size of tassets and improved rigging, aligned their bone rolls
-Adjusted size of lipstick to better match her original appearance
-Cleaned up hair and face textures

The old versions are available at the top of the submission page if you need them for your scene.

Update: 5. Jul. 2017 um 1:59

-Added Skyward Sword costume
-Eyes will no longer disappear when viewed from extreme side angles
-Eyelids now adjust dynamically with the view target as well as with the flexes
-TF2 Scale no longer requires the modified eyeball VMT files
-Alternate armor materials are now the default skin, original armor materials are now skin 2
-Fixed smoothing issue around the lips and cheeks

Update: 15. Jan. 2017 um 22:44

-Removed prp_hair_root bone

Update: 13. Jan. 2017 um 3:26

-Updated default armor materials
-Fixed orientation of various jigglebones
-Adjusted eye AO to fix overshadowing when eyes are opened wide

Update: 25. Sep. 2016 um 17:17

-Added proper AO map to eyes and improved eyeball materials
-Added a lightwarp to the skin and hair to improve light wrapping
-Added SquintLower and SquintUpper eyelid flexes
-NoseWidth is now a stereo flex (seperate left and right sliders)
-Added corrector shapes for MouthPucker
-Minor flex cleanup
-Widened the lipstick so her lips don't appear so pursed

Update: 19. Mai 2016 um 17:16

-Updated armor lightwarp

Update: 19. Apr. 2016 um 3:17

-Updated armor materials
-Fixed pixelated specularity on tongue

Update: 13. Mrz. 2016 um 15:20

2016 UPDATE:

-Models have been rescaled to match typical SFM scales
-Restored proper bone rolls from original skeleton
-Added hlp_hip as the pelvis helper
-Dress can now be toggled off as a bodygroup
-Fixed lipstick discoloration on lower mipmaps on Blue Maiden skin
-Fixed neck discoloration on Hilda skin
-Cleaned normal map on Light Bow

Update: 7. Sep. 2015 um 1:59

Initial upload.