Space Engineers

Space Engineers

Build Info
Viser 61–70 av 158 bidrag
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Oppdatering: 26. nov. 2020 @ 17.10

- Fixed some toolbar item statuses not showing up when the name or action is also visible.

Oppdatering: 25. nov. 2020 @ 11.49

- Fixed compile errors from game removing MyControlsSpace.MISSION_SETTINGS.

Oppdatering: 23. nov. 2020 @ 8.25

- Fixed an error caused by mods that change DeconstructItem on components to null (instead of the component itself).

Oppdatering: 18. aug. 2020 @ 21.04

- Tweaked terminal info for production blocks:
--- Added total time and time estimate per queue item.
--- Refinery queue items show output amount now (only for blueprints that have 1 requirement and 1 result because some math is required; no amount shown for anything else).
--- Refinery queue items are now numbered to show that they're in order, assembler ones are not as it can skip to whichever it has materials for (info which I can't access).

- Some code tweaks on cockpit terminal info (power stats in particular) to narrow down a NRE when merging, please report such errors if you get them.

Oppdatering: 30. juni 2020 @ 3.08

- Fixed missile ammo showing incorrect speed for non-accelerated missiles (Keen removed a 0.7 multiplier on that speed).
- Renamed textbox alignment settings to anchor in textAPI menu and config (with old name being readable aswell of course).
- Updated logger to contain more game info at its start (like game version, etc) to help debug issues.

Oppdatering: 27. juni 2020 @ 6.00

- Fixed errors when having unbounded inputs in config.
- Fixed TextAPI menu settings not being updated on /bi reload.
- Fixed toolbar label having missing newlines in some cases.
- Fixed error in survival with placement distance feature turned off.

TextAPI menu tweaks:
- Added Misc category where Internal info and placement distance settings were moved.
- Added Reset to defaults button with confirmation in Misc.
- Made Aim/Place info to be grayed out when text box is turned off.

Known issues:
- TextAPI menu item grayed state doesn't update when setting gets changed elsewhere (config reload, reset, etc), a simple re-toggle of the setting that grays it would fix.

Oppdatering: 27. juni 2020 @ 1.36

(see next one)

Oppdatering: 24. juni 2020 @ 11.48

- Fixed compile errors in SE v1.195 (doesn't break whatever compatibility existed with older versions).

Oppdatering: 31. mai 2020 @ 12.07

- Potential fix for jittering overlays when aiming at a grid.
- Weapons that deal 0 damage will no longer print ammo stats and say "might have custom behavior" instead.

Oppdatering: 16. mai 2020 @ 14.34

- Added large conveyor tube requirement to tooltip of items that require it, along with an asterisk in the icon for at-a-glance identification.
- Added power stats to ship tools' terminal info.
- Added inventory stats to ship drill.
- Incremented version for people to get notified that there's new stuff (see previous updates too :P )