Space Engineers

Space Engineers

Build Info
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Päivitys: 28.2.2018 klo 10.41

- Renamed "block volumes" to "overlays".
- Changed LG magnet color in overlay to not be confused with an airtight face.
- Fixed an error that showed up in DS on load.

Päivitys: 27.2.2018 klo 18.15

Features:
- Changed "mount points" view into "block volumes" view as it contains more data now and it now cycles between Off, Airtightness and Mounting.
- Added airtightness visualization on blocks as a block volumes mode (Ctrl+VoxelSettings)
- Added ship drill, welder and grinder sensor visualization.
- Added door toggled faces.
- Added weapon accuracy cone visualization.
- Added thrust damage visualization.
- Added landing gear magnet visualization.
- Changed visual design of mount points and orientation axes if textAPI is enabled.

Block info text:
- Added inline coloring to various information (textAPI only).
- Added received damage multiplier info to blocks.
- Added welder and grinder influence radius text info (alongside that visualization).
- Added camera block raycast power usage and limits info.
- Added radius on radio antenna and beacon (no longer hardcoded)
- Added speed differential required for locking on landing gears
- Added font size limits for LCDs
- Updated weapon stats draw with multiple colors and stuff.
- Updated laser antenna power and range info.
- Changed force to torque for rotors and suspension blocks, also updated the notation to N-m.
- Changed mass's multiplier text to be gray (textAPI only)
- Fixed assembler build classes having hints (by trimming everything past \n)

Config:
- Added Alignment in settings to control in which directions the box resizes, useful for anchoring it to any part of the screen.
- Added AllLabels and AxisLabel toggles in settings.
- Added AlwaysVisible setting to ignore HUD visible status.
- Added ShowTextInfo in settings, similar to the previous setting in the menu, but now it gets saved to the config.
- Added spacing on both sides of '=' in the settings file for easier reading.
- Added ability for settings to be reset to default if that particular setting is missing.
- Renamed UseScreenPos to UseCustomStyling as it enables more things, it is backwards compatible however.

Other:
- Updated help screen with laser antenna note and asterisks meaning.
- Updated help screen to explain how airtightness and mountpoints work together.
- Added '/buildinfo help' reference to airtightness info.
- Added menu item for help window.
- Changed /buildinfo to show help when no block is equipped.
- Air leak finder particles now pause with the game.
- Fixed mount points lagging behind block movements and rotation.
- Disabled mount points are no longer drawn.
- Updated to textAPI v2.

Päivitys: 22.2.2018 klo 6.26

- Added solid mount points draw overlayed over the vanilla draw since vanilla changed it to wireframe which looks confusing.
- Mount points can now be displayed on the block when you aim at a grid as well (modAPI issue was fixed).
- Added "HUD" optional (and default) value for background opacity to sync with game's HUD background opacity.
- Added drill and cryo info (drill info is no longer hardcoded now).
- Changed the pressurization pathfinding thread to Start instead of StartBackground().
- Fixed an exception when TextAPI got loaded.

Päivitys: 31.8.2017 klo 12.59

- Added parachute information, along with an estimate mass falling at 5m/s in Earth conditions.
- Added a client side config to edit the textAPI window location, scale and its background opacity.
- Added some visibility checks for air leak particles to improve performance a bit.
- Improved weapon ammo details with damages, range, speeds, max travel, etc.
- Changed air leak indicators to be bubbles instead of lines and be more opaque.
- Changed range character indicator from - to ~ (e.g. 100~500m).
- Changed some decimals from 3 to 2 numbers to avoid being confused with thousands.
- Changed gas/oxygen/hydrogen formats from plain numbers to liters.
- Frozen block preview now automatically turns off when going further than 50m from the placed block.
- Adjusted the dark blue and light blue colors on the textAPI info.
- Fixed tonne notation (lower t instead of upper T).
- Fixed the buildinfo textAPI mode still showing up when turned off.
- Fixed freeze preview when triggered from menu not preventing from being enabled without pointing at a grid.
- Updated entity logic component to not be tied to entity's updates, better compatibility for the future.

Päivitys: 30.5.2017 klo 7.59

- Fixed an error when playing with the mod with a new game config.
- Fixed an error when playing without TextAPI.
- Added discharge and recharge time for battery.
- Extended time format to include minutes and hours.

Päivitys: 26.5.2017 klo 16.49

- Really fixed the error showing on DS side when placing a thruster, whops.

Päivitys: 25.5.2017 klo 13.47

- Fixed an error occuring on the DS side about thrusters.

Päivitys: 25.5.2017 klo 1.12

- Just a thumbnail change :]

Päivitys: 25.5.2017 klo 0.42

- Fixed error for parsing merge a block stat.
- Tweaked color for really red messages in textAPI to an actual red instead of a weird pink-ish orange (like the ones for grinding loss which show up for vanilla battery).

Päivitys: 23.5.2017 klo 7.16

- Reworked air leak visual representation, now they act more like particles.
- Tweaked air leak visual time calculation, it now considers grid size apart from lines count; formula is: Seconds = CellCount * 2 * GridSizeMeters (where CellCount is how many grid cells the path travels through); the value is capped to 300 seconds however.