Dota 2
WoW Arena
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Update: 25 Apr, 2016 @ 6:23am

Version 5.0.1

- fixed several ability level up related bugs
- added a new cosmetic reward for Savage Voodoo, accessible to players who are supporting the game in extraordinary ways, check the forum for more information

Update: 24 Apr, 2016 @ 6:16pm

Version 5.0

Huge Update!

- added a Talent System for every class: EVERY ability now levels up in a new and unique way
- redesigned several heroes and abilities, check the heroes in solo training mode to find out
- added Season 2 rewards for highly ranked players to the game
- Season 3 will start once this version is stable and balanced

Update: 30 Mar, 2016 @ 1:26pm

Version 4.1.7

- Fanatic Crusader: fixed a bug with Divine Sphere's cooldown lasting way too short

Update: 30 Mar, 2016 @ 11:49am

Version 4.1.6

- added "End of Season Rewards" to the game (cosmetic items for 3 heroes) that can be obtained by having a high rank when season 2 ends (on the 15th of april)
- you can now browse the cosmetic rewards while in game
- improved the menu buttons on the top left
- added new special screen effects when you get spellcasting interrupted, stunned, blinded or stopped by smoke grenade

Update: 25 Mar, 2016 @ 2:03pm

Version 4.1.5

- Astral Guardian: 5 moon charges now make Entangling Roots an instant cast
- winning a game now grants bonus ELO equal to winning 2 rounds
- added a new ELO rating reward set for Deadly Shadowwalker
- City Raid: neutral creeps spawn less frequently and are stronger, fixed a bug giving wrong amount of bounty, lane creeps have less health but level up quicker when time passes, overall bounty slightly increased, you now lose one of each Element Core material when you die, Legendary Item cost increased, you can no longer pull easy camps into the tower, when out of combat you now also restore some health

Update: 23 Mar, 2016 @ 9:11am

Version 4.1.4

- City Raid: players required reduced to 5vs5 so games start faster, minimap size improved, minimap now shows creep camps
- Astral Guardian Moonlight healing increased, Tidal Wave cooldown reduced by 5 secs
- fixed a bug rare bug with Smoke Grenade no stopping casts inside the smoke
- Savage Voodoo's summons should no longer get stuck

Update: 20 Mar, 2016 @ 12:53pm

Version 4.1.3

- City Raid: creep waves and towers have ~40% less health, Gold per second increased to 2, farmed elemental cores are now given to every nearby ally
- fixed a multi Pet summon bug on Chaos Witcher
- fixed a bug with Twilight Cleric getting bonus Intellect

Update: 19 Mar, 2016 @ 7:22pm

Version 4.1.2

- City Raid: added a Standard Mount for all heroes that do not have a unique mount (does not have a visual effect, just out of combat movement speed)
- added the City Raid Game Mode information to the "info" tab, explaining the game rules and creep behavior
- fixed a shapeshift bug
- Chainbreaker Boots and Floating Swiftness Boots no longer put you in combat
- Elemental Cores no longer take slots but stay on you in the form of buffs to save inventory slots, you lose one random Core when you die

Update: 19 Mar, 2016 @ 11:32am

4.1.1

- improved the City Raid Game Mode balancing, increased gold bounties, fixed some minor bugs

Update: 18 Mar, 2016 @ 9:42pm

Version 4.1

- added a new Game Mode: "City Raid" is a 10vs10 pvp map with new Items, Crafting and Mounts (Beta Version)
- Chainbreaker Boots now last 1 sec longer and give phase