Left 4 Dead 2
Speedrunner Tools
Показані результати 41–50 із 142
< 1 ... 3  4  5  6  7 ... 15 >
Оновлено: 27 трав. 2019 о 17:32

Version 5.4.62 - Updated "speedrunner_tools.nut" include - added function CheckMoving() for debugging to check SurvivorBot movement, added to SpawnItem() new parameter; removed "cp_reached" variable that used in CheckpointDoorClosed() by cause ambiguous purposes; updated "utilities.nut" include - added some consts; updated SkipIntro script.

Оновлено: 29 берез. 2019 о 1:10

Version 5.4.61 - Updated Speedrunner Tools Full Pack archive (SM plugins have been updated); changed "sm_commands.nut" and "speedrunner_tools.nut" include-files - replaced AutoKick() func to "tools_scmp.sp", changed SetTeam(), changed ScriptedTP() timer method (added notifications while used); updated "skipintro.nut" script.

Оновлено: 9 берез. 2019 о 19:40

?

Оновлено: 5 лют. 2019 о 9:09

?

Оновлено: 31 січ. 2019 о 22:27

Version 5.4.60 - Added "player_disconnect" event for g_STLib.Funcs.Hooks(); updated MR plugin; changed SetTeam() func; added AutoKick() func.

Оновлено: 21 січ. 2019 о 5:01

?

Оновлено: 21 січ. 2019 о 4:14

?

Оновлено: 2 січ. 2019 о 0:34

?

Оновлено: 23 груд. 2018 о 8:40

?

Оновлено: 2 груд. 2018 о 23:06

Version 5.4.59 - Changed "utilities.nut" include - func ClearEvent() more stable now, relocated GetOwner()'s event callback to g_Utils; changed "speedrunner_tools.nut" include - added some constants, that could required w/o "utilities.nut" file.