Star Ruler 2
DOF-Shipset-Common Library v1.000
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更新: 2017年7月16日 @ 13時41分

July 16, 2017
-PBR shader improvements courtesy of Jon M. Much improved reflections and subtle but significant improvement to overall visual quality. Also appears to fix some texture noise issues that could occur with some textures.

更新: 2017年2月15日 @ 20時44分

更新: 2016年9月24日 @ 18時21分

September 24, 2016
-Correction for light calculation in the PBR shaders.

更新: 2016年9月6日 @ 11時34分

September 6, 2016
-Corrections to errors in the PBR shaders related to TeamColor and Damage skin.

更新: 2016年8月30日 @ 11時15分

August 30, 2016
-Updated local copy of PBRModShipShader-Guide.txt.

更新: 2016年8月29日 @ 18時48分

August 29, 2016
-Added Jon Micheelsen's prelimary version of the Mod-Friendly PRB Shaders.

更新: 2016年5月12日 @ 11時52分

May 12, 2016
-Added Satellite support to Hex Limit Modifier & Reverter system.

更新: 2016年5月8日 @ 12時34分

May 9, 2016
-Added DOFSupportShipLCXN and DOFSupportShipLCXNB shaders.
-Gate Hull is now set to DefaultUnlock.

更新: 2016年4月26日 @ 12時49分

April 26, 2016
-Basic patch v2.0.0 compatibility update.

更新: 2015年12月4日 @ 12時45分

-Modified DOF and DOFLC SupportShip variants which regenerate the Z (blue) data of normal maps, particularly important when dealing with textures converted from DXT5_NM format, provided by Jon Micheelsen & Dalo Lorn
-DOFSupportShipLCX added, a variant of the DOFLC SupportShip shader modified to remove ambient lighting from emissive lights. Final code provided by Jon Micheelsen
-DOFSuportShipLCXB included to maintain compatibility with the next version of 'The Firstborn' by Dalo Lorn.
-Hex Limit Modifier and Reverter (by Dalo Lorn) functionality is now included, along with samples of how to enable it provided.
-Custom Gate Integration Interface (by Dalo Lorn) included to enable custom Gate hulls.