Star Ruler 2

Star Ruler 2

DOF-Shipset-Common Library v1.000
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Mis à jour le : 16 juil. 2017 à 13h41

July 16, 2017
-PBR shader improvements courtesy of Jon M. Much improved reflections and subtle but significant improvement to overall visual quality. Also appears to fix some texture noise issues that could occur with some textures.

Mis à jour le : 15 févr. 2017 à 20h44

Mis à jour le : 24 sept. 2016 à 18h21

September 24, 2016
-Correction for light calculation in the PBR shaders.

Mis à jour le : 6 sept. 2016 à 11h34

September 6, 2016
-Corrections to errors in the PBR shaders related to TeamColor and Damage skin.

Mis à jour le : 30 aout 2016 à 11h15

August 30, 2016
-Updated local copy of PBRModShipShader-Guide.txt.

Mis à jour le : 29 aout 2016 à 18h48

August 29, 2016
-Added Jon Micheelsen's prelimary version of the Mod-Friendly PRB Shaders.

Mis à jour le : 12 mai 2016 à 11h52

May 12, 2016
-Added Satellite support to Hex Limit Modifier & Reverter system.

Mis à jour le : 8 mai 2016 à 12h34

May 9, 2016
-Added DOFSupportShipLCXN and DOFSupportShipLCXNB shaders.
-Gate Hull is now set to DefaultUnlock.

Mis à jour le : 26 avr. 2016 à 12h49

April 26, 2016
-Basic patch v2.0.0 compatibility update.

Mis à jour le : 4 déc. 2015 à 12h45

-Modified DOF and DOFLC SupportShip variants which regenerate the Z (blue) data of normal maps, particularly important when dealing with textures converted from DXT5_NM format, provided by Jon Micheelsen & Dalo Lorn
-DOFSupportShipLCX added, a variant of the DOFLC SupportShip shader modified to remove ambient lighting from emissive lights. Final code provided by Jon Micheelsen
-DOFSuportShipLCXB included to maintain compatibility with the next version of 'The Firstborn' by Dalo Lorn.
-Hex Limit Modifier and Reverter (by Dalo Lorn) functionality is now included, along with samples of how to enable it provided.
-Custom Gate Integration Interface (by Dalo Lorn) included to enable custom Gate hulls.