Don't Starve Together

Don't Starve Together

Advanced World Generation
Viser 11–20 av 23 bidrag
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Oppdatering: 22. des. 2015 @ 9.37

- Fixed a bug in "Lights Out" mod starting items code. Special thanks to "star" for pointing it out and offering a fix.

Oppdatering: 22. des. 2015 @ 9.03

- Tiny changes.

Oppdatering: 21. des. 2015 @ 19.04

- Added a new config option for "Lights Out" mod. When enabled, all players spawn in the dark world with a Lantern and a bit of fuel for it.

Oppdatering: 21. nov. 2015 @ 16.29

- Added the feature "Infused Worlds" which can bring Cave content above ground.
- World Generation bug fixed which caused at random times a crash during world generation.

Oppdatering: 21. nov. 2015 @ 10.15

- Skeleton update. Mod fixed and some features brought over to the games Cave update.

Oppdatering: 11. sep. 2015 @ 11.26

- Preparations done for implementing every single biome size configuration. (Currently only works with Cave Biomes)
- Mandrake added back to the game.
- World generation modifications done.
- World generation bugs fixed.

Oppdatering: 6. sep. 2015 @ 12.06

- Default Wormholes can't be disabled anymore, configuration option is removed. (Reason behind it is that it's a bit complicated to remove the default wormholes and still have everything in working order so for now, the option is removed)

Oppdatering: 1. sep. 2015 @ 6.23

- Fixed the Biome Generation LOCKS and KEYS crash that randomly appeared when certain criteria was met and map was unable to finish generation.
- Fixed Ancient Guardian Brain. It should no longer stand still and now has the ability to go back home.

Oppdatering: 21. aug. 2015 @ 3.59

- Fixed a crash that sometimes randomly appeared when generating a fresh world.

Oppdatering: 20. aug. 2015 @ 20.09

- Added more biomes on where certaint Set Pieces can appear.