Counter-Strike 2

Counter-Strike 2

Fun Doors
Mostrando 1-7 de 7 aportaciones
Actualización: 14 AGO 2015 a las 13:49

Fixed bots jumping into the wall in the 4 middle rooms.

Actualización: 14 AGO 2015 a las 7:39

Removed the 4 doors in the middle of the map as they couldn't be closed for some reason, bots would also repeatidly shoot them until an enemy was spotted, even then they'd keep shooting them.

Actualización: 14 AGO 2015 a las 6:41

Fixed a CT spawnpoint making a CT player spawn in an activated trap room.

Actualización: 13 AGO 2015 a las 0:01

At the last 30 seconds the center part is the only area where you're safe, to make sure people don't go running around or hiding in one of the corners the walls and doors now dissapear in the ground.

Actualización: 12 AGO 2015 a las 19:04

Added an invisible killing 'fog' to the map which starts in the outer rooms and then slow goes to the center ones. The 4 centered rooms don't get affected. I've added this to avoid camping.

(Every 50 seconds it expands, so in the first 50 seconds there is no killing 'fog' in the outer areas.)

I may add an actual fog to the areas later.

Actualización: 12 AGO 2015 a las 18:19

Removed the buyzone, instead added several weapons throughout the map to give it a feeling of 'hungergames'.

Also added a few trap rooms. These rooms will activate other rooms or disable other rooms, thus you won't be certain where all the traps are.

Actualización: 12 AGO 2015 a las 17:08