Insurgency

Insurgency

Operator the Game (Core)
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Update: 28 Jul @ 7:37pm

Honey Badger Fix
MP5 model adjusments
Some sound diferentiations
Light Mlock for MK18 and HB

Update: 25 Jul @ 9:03pm

Update: 23 Jul @ 6:47pm

Lockpick for leader
MK-18 aiming animation fixes
L85 aiming Animation fixes
Many guns minor animation fixes
Flash Hider, Compensator, Muzzle Break cost changes
new Night Vision googles

Update: 20 Jul @ 5:46pm

Famas laser world model fix
Vector model change allowing for Grip and Light/Laser
MK18, MK12, MP7 model fixes
Foregrip balance changes
MP5 supressor World model fix
KSG animation changes

Update: 17 Jul @ 4:28pm

Update: 15 Jul @ 6:10pm

Update: 13 Jul @ 8:58pm

Separated shaders for guns, allowing world model of certain guns to be visible when using a flashlight
Shotgun bots tweaked (they will be less now, but not necessarly less deadly depending on range)
occupy waves to 5 by default, hopefully
much enhanced pvp mapcycle! many favorites should be back on the menu.
checkpoint finales will be more intense. slightly extended duration and more bot respawns closer together.

Update: 12 Jul @ 7:58am

Update: 8 Jul @ 7:21pm

Changelist for next update:
Low Aimpoint for weapons with a natural raiser/HandGuard (exp: Famas)
Flash Hidder for every Rifle and SMG
Compensator and Muzzle Break for most rifles

Update: 5 Jul @ 12:07am