The Talos Principle

The Talos Principle

Orbital
Visar 1–8 av 8 poster
Uppdatering: 29 jul, 2015 @ 3:33

Another bugfix.
(I promise this is the last one!)

Uppdatering: 28 jul, 2015 @ 13:32

Whoops

Uppdatering: 28 jul, 2015 @ 13:18

The jump on ExtraVehicular Activity is a lot more do-able - for real this time. And also, you have now have "two lives" on Nerve-Wrecker 2.0, you can get hit by a mine once, but do it again and it will prove fatal. Also a few other bugs ironed out.

Uppdatering: 27 jul, 2015 @ 5:20

A few tweaks to the "Docking Bay" puzzle. Most notably, the mines have been replaced by buzzers.

Uppdatering: 22 jul, 2015 @ 4:45

Adjusted the "ExtraVehicular Activity" puzzle a bit, it should now be easier to get to the middle platform. Also a few other minor fixes.

Uppdatering: 21 jul, 2015 @ 3:32

Managed to fix the bug with the jetpack, thanks to Devostator for helping me out!
Also changed the position of the key in the Warehouse puzzle, making it a little harder to get.

Uppdatering: 20 jul, 2015 @ 6:40

Minor fix.

Uppdatering: 20 jul, 2015 @ 5:46

Initial release.