Dota 2
Wraith Night: Expansion
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Update: 2 Sep, 2015 @ 8:53pm

v 2.38

- Fixed bug where enemy units do not attack by Valve.
- Reduce Lycan's Shapeshift cooldown to 90, 60, 30.
- Increase Lone Druid's Spirit Bear armor to 4, 5, 6, 7.
- Added level 4 on Medusa's Ston Gaze.
- Increase Medusa's Mystic Snake jump target to 4, 5, 6, 7.
- Increas Pudge's Meat Hook to 150, 220, 290, 370.
- Decrease Pudge's Meat Hook to 5.
- Decrease Pudge's Dismember cooldown to 29.
- Change the order of the recipe on Boots of Boush to Eul's Scepter of Divinity first.
- Increase Aegis of the Immortal disappear time to 8 minutes.
- Increase Firesoul Cleaver cleave radius to 280 to match it's component.
- Update Firesoul Cleaver tool-tip.
- Remove health sacrifice on Soul Ring.
- Update some tool-tip.

Update: 1 Sep, 2015 @ 3:26am

v 2.37

- Slight changes on Single Lane map.
- Removed recipe cost of Shuzdalli's Offerings, Firesoul Cleaver and Demigod's Bar.
- Resized item icons.
- Slightly increase enemy attack damage on round 21.
- Flying units cannot be dominated anymore.
- Fixed Devour Tool-tip.
- Fixed Doom's Devour can now steal ability on round 21.
- Fixed Silencer's Curse of the Silent with correct mana drain.
- Remove Venomancer's Scourge Ward Scourge Gale ability.
- Change Spectre's Haunt ability.
- Added level 4 on Tusk's Walrush Punch.
- Added level 4 on Lina's Laguna Blade
- Added level 4 on Lion's Finger of Death.
- Added level 4 on Sand King's Epicenter.
- Added level 4 on Bounty Hunter's Track.
- Added level 4 on Queen of Pain's Sonic Wave.
- Added level 4 on Windranger's Zephyr.
- Added level 4 on Storm's Ball Lightning.
- Added level 4 on Venomancer's Poison Nova.
- Added level 4 on Omniknight's Guardian Angel.
- Added level 4 on Nightstalker's Darkness.
- Added level 4 on Tinker's Rearm.
- Added level 4 on Techies' Remote Mines.
- Added level 4 on Shadow Shaman's Mass Serpent Ward.
- Added level 4 on Leshrac's Pulse Nova.
- Revert Lycan's Wolf invisibility fade time to 1.7.
- Decrease Tidehunter's Ravage cooldown to 150, 145, 140, 135.

Update: 31 Aug, 2015 @ 6:52am

v 2.36

- Some changes on Single Lane Map.
- Fixed Wraith King's Reincarnation not working when Hallowtide Rapier or Skadi's Rapier is on cooldown.
- Slightly decrease enemy on round 21.
- Increase gold per enemy creep on round 21.

Update: 30 Aug, 2015 @ 6:06am

v 2.35

- Some changes on the Triple Lane Map.

Update: 29 Aug, 2015 @ 6:47am

v 2.34

- Some changes on the map.

Update: 28 Aug, 2015 @ 6:41am

v 2.33

- Fixed Reincarnation ability on Hallowtide Rapier and Skadi's Rapier.
- Reduce cooldown of Skadi's Rapier Reincarntion ability to 250.
- Aegis of the Immortal is now purchasable.
- Change Aegis of the Immortal cost to 99,999.
- Slightly increase the range of the shops.
- Updated loading screen map for triple lane and with added legend.

Update: 27 Aug, 2015 @ 5:39am

v 2.32

- Fixed Round 1 with correct enemy.

Update: 27 Aug, 2015 @ 5:29am

v 2.31

- Mysterious Sapphire is now purchasable.
- Change Mysterious Sapphire cost to 99,999.
- Revert all item that needs Mysterious Sapphire to un-sellable.
- Slightly increase attack speed on enemy round 21.
- Reduce movement speed on enemy Round 22.

Update: 26 Aug, 2015 @ 7:10am

v 2.30

- Move round 21 and above forward and added new Round 21.
- Increase Windranger's Windrun cooldown to 18.

Update: 25 Aug, 2015 @ 9:29am

v 2.29

- Swap round 22 to round 23.
- Update some tool-tips.
- Items that need Mysterious Sapphire as component are now sellable.
- Decrease Shadow Amulet's cooldown to 3 and fade time to 0.25.
- Decrease Glimmer's Cape fade time to 0.25.
- Decrease Shadow Blade's cooldown to 3 and mana cost to 35.
- Decrease Shadow Blade's fade time to 0.25.
- Decrease Silver Edge's cooldown to 3 and mana cost to 35.
- Decrease Silver Edge's fade time to 0.25.
- Decrease Beastmaster Hawk's Invisibility fade time to 0.
- Decrease Bounty Hunter's Shadow Walk cooldown to 3 and mana cost to 25.
- Decrease Bounty Hunter's Shadow Walk fade time to 0.25.
- Decrease Brewmaster's Wind Walk cooldown to 3 and mana cost to 35.
- Decrease Brewmaster's Wind Walk fade time to 0.25.
- Decrease Broodmother's Spin Web fade time to 0.25.
- Decrease Clinkz's Skeleton Walk cooldown to 3 and mana cost to 35.
- Decrease Clinkz's Skeleton Walk fade time to 0.25.
- Decrease Invoker's Ghost Walk cooldown to 3 and mana cost to 100.
- Decrease Invoker's Ghost Walk fade time to 0.25.
- Decrease Lycan Wolf's Invisibility fade time to 0.
- Decrease Nyx Assassin's Vendetta cooldown to 7 and mana cost to 80, 105, 130.
- Decrease Templar Assassin's Meld cooldown to 4 and mana cost to 25.
- Decrease Weaver's Shukuchi cooldown to 3 and mana cost to 30.