Garry's Mod
Custom Pony Player Models
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Actualización: 8 SEP 2016 a las 3:55 a. m.

Fixed pac3 issue

Actualización: 3 SEP 2016 a las 12:39 p. m.

Model:

  • Returned back old animations
  • Fixed bone enumeration
  • Jiggle bones reassinged
  • Added bonemerge for all available bones
  • Fixed broken mesh
  • Returned old hands(temporary)
Script:
  • Some optimizations
  • Hands rendering now better

Actualización: 17 JUN 2016 a las 8:32 a. m.

  • Several bug fixes.
  • Models are recompiled with Garry's mod studiomdl.
  • New hands model.
  • Clientside convars fix.
  • Clothes are compiled with Cra0kalo compiler, so it remove material limit. (Don't afraid mdlcache error, it's normal)
  • Optimized hands drawing, fixed error when you had custom mark.

Actualización: 1 MAY 2016 a las 4:21 a. m.

BUMP! Forget remove dev string :/ Sry

Actualización: 1 MAY 2016 a las 3:49 a. m.

  • Fixed support for [mlp] Customizable Pony Player Models(©), thx for this guy for help with debug.
  • Fixed pac3, gmod legs
  • Fixed startup while deactivated
  • Added deactivating when not loaded
  • Added error, when you have 2 types of PPM(big conflict)
  • Fixed airvelocity in cinema gamemode, but in dedicated server you can't start fly(unfixable due cinema bug)

Actualización: 30 ABR 2016 a las 3:21 p. m.

  • Code rebuild
  • Tail fixed again
  • cppm_version replaced to cppm_info
  • Code optimization
  • Fixed fly in cinema gamemode
  • Another small changes

Actualización: 16 ABR 2016 a las 8:55 a. m.

  • Pac3 no more cause bugs with bodyweight.
  • Inject code rebuild(more stable).
  • Fixed small bugs
  • New error system.

Actualización: 15 ABR 2016 a las 5:18 a. m.

  • BBox now very small.
  • Fixed bodyweight.
  • Fixed hands rendering.
  • Another small fixes.

Actualización: 14 ABR 2016 a las 2:38 a. m.

Fixed Movement & Sequence boxes, some mesh fix.

Actualización: 18 MAR 2016 a las 8:13 a. m.

Added pony hands & new convar that off hands(require restart if off).