Space Engineers

Space Engineers

Azimuth Elevator Mod~(DX-11 Ready)
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Aggiornamento: 26 gen 2024, 7:03

Aggiornamento: 31 dic 2020, 13:25

Azimuth Elevator Mod Update Notes(Update: December 12/31/2020: Mod Update: Code Update/Fixes
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=>Updated code so the blocks show better on PC/Xbox now.

=>Removed Duplicate Cubeblocks.sbc file so they don't show twice in the g-menu.
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Aggiornamento: 20 apr 2017, 20:42

Azimuth Elevator Mod Update Notes(Update: April 4/20/2017): Mod Update: GUI Icons Updated
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=>Removed LOD's from Elevators as they were causing potential issues.
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Aggiornamento: 5 apr 2017, 13:28

Azimuth Elevator Mod Update Notes(Update: April 4/5/2017): Mod Update: GUI Icons Updated
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=>GUI Icons now use the Pre-multiplied Alpha System.
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Aggiornamento: 16 feb 2017, 15:28

Azimuth Elevator Mod Update Notes(Update: February 2/16/2017): Mod Update: Block Additions
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=>Updated the Emissive Lights again.
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Aggiornamento: 16 ott 2015, 23:17

Azimuth Elevator Mod Update Notes(Update: October 10/17/2015): Mod Update: Block Additions
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=>Reduced the mods file size by removing Keen's textures.
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Aggiornamento: 16 ott 2015, 23:04

Azimuth Elevator Mod Update Notes(Update: October 10/17/2015): Mod Update: Block Additions
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=>Added an Piston+Elevator version of the Azimuth Elevator-- Functions are as follow:

The First Two buttons on the elevator allow access to the conveyor area of the terminal control panels.

The Last Two buttons on the elevator allow access to the Terminal Control panel section of the terminal control panels.
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Aggiornamento: 24 set 2015, 22:57

Azimuth Elevator Mod Update Notes(Update: September 9/25/2015): Mod Update: Code Updates/Fixes
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=>Added the new code lines brought on by todays game update.
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Aggiornamento: 29 giu 2015, 18:42

Azimuth Elevator Mod Update Notes(Update: June 6/29/2015): Mod Update: XML Fix Update
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=>Fixed the error in the xml causing the elevator to render wrong on certain graphics settings.
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Aggiornamento: 21 giu 2015, 19:00

Azimuth Elevator Mod Update Notes(Update: June 6/20/2015): Mod Update: DX-11 Upgrade/ Assembler Building Ready.
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=>Added both the Small/Large Ship Versions to the Blueprint Classes.sbc so they can be built in the Assemblers now.

=>DirectX-11 Upgrade for the Textures.

=>DirectX-11 Upgrade for the XML's.

=>New Workshop Thumbnail.
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