Counter-Strike 2

Counter-Strike 2

Shipyard
Visualizzazione di 1-10 elementi su 11
< 1  2 >
Aggiornamento: 30 lug 2023, 16:31

Nav mesh fix

Aggiornamento: 14 lug 2023, 8:26

Minor fix.

Aggiornamento: 21 giu 2016, 20:18

Along with various small fixes:
- Updated the shipping container colours, since the Nuke update changed the way these were rendered
- Updated footstep sounds on various parts of the map to correctly reflect the surface

Aggiornamento: 30 ago 2015, 20:54

Final pre-contest update.
- Map is fully detailed.
- Changed the entrances to A: the back alley now only goes to the side entrance, and the main entrance is now the only way to get to the long hallway/office.

Aggiornamento: 17 ago 2015, 23:23

Fully textured the warehouse, and various other changes.

Aggiornamento: 16 ago 2015, 0:15

Mainly an aesthetic update and texture overhaul. Most things are now textured (some are temporary), and many places are detailed.

Aggiornamento: 30 giu 2015, 18:16

Many changes, including large overhauls in some sections. The major things:
- A site's side corridor (going from T main to CT main) have been extended and changed to closer quarters, removing the long sightline and adding extra travel time.
- Added numerous boxes/obstacles to A site and its surrounding corridors, to promote more close quarters action.
- Added a second entrace to B site, with a smaller sightline.
- Removed B's upper and lower CT areas (the side entrance is still there), replacing it with a ladder room ("Red").
- The long sightline near CT spawn going from A's halls to B's halls has been removed.

Aggiornamento: 19 giu 2015, 18:33

- Added some shipping container props (especially on/near A, and near B)
- Changed the loading dock on B, added more cover
- Added detail/props to the interior of the warehouse in Mid
- Added a ditch in the field between A and Mid
- Various other small changes/additions

Aggiornamento: 6 giu 2015, 20:29

Added a catwalk to A site, and changed the halls from CT spawn to A.

Aggiornamento: 3 giu 2015, 19:47