Team Fortress 2

Team Fortress 2

Pl_Silverline
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Actualización: 10 ABR a las 14:02

RC12

Major:
- Flank area to the final point reworked, to be more open and biased towards Blu.

Minor:
- Removed some excessive cover around the entire map.
- Changed some ammo/health amounts.

Actualización: 3 JUL 2024 a las 12:29

RC11c

Minor:
- Defending on point 2 & 3 should be a little more defender biased with spawn times and metal.
- Adjusted rocket launch to be a little less 'explody'
- Added climbing route from point 3 up to the corner ledge
- Added quick spawn for defenders on point captures (0s spawn for 10s after a point is captured)

Actualización: 25 JUN 2024 a las 1:46

RC11b

- A little more ammo friendly for defenders of the last point.
- Added some inaccessible door visuals when spawns close.
- Fixed some pit cliffs players could get stuck on
- Added another sneaky way back up on the the bridges near point 3 from the ground.
- Fixed a fence you could shoot through.
- Added some missing clips to stairs that were missing them.
- Some general UX fixes.

Actualización: 19 JUN 2024 a las 10:35

RC11

- Added mapinfo vgui photos
- Some additional clipping
- Balancing to help Red defend point 3 a little better.

Actualización: 16 ENE 2024 a las 12:43

RC10

- Move Point 1 to be a little closer to blue by a smidge.
- Reduced defenders spawn times for Point 3 by 1
- Some minor changes to ammo, health locations and amounts

Actualización: 3 DIC 2023 a las 15:20

RC9

- Addressed 'random' dinging near the last point when the cart rolled back by only allowing it to play once when it rolls past the blue door mini-checkpoint.
- Fixed the mini checkpoint light colour from not resetting for the next round.
- Added cover to help some larger sight-lines
- Reduced defenders spawn times by 1 or 2s
- Some minor changes to ammo locations and amounts

Actualización: 24 SEP 2023 a las 11:01

Major
- Updated corner after Point 1 to have a better flank, biasing flow for Blu.
- Made the last point a little more defensible for Red, and protected their spawn from some extreme sightlines.

Minor
- Packed in missing silver bar textures
- Fixed some clipping around the edges of the level.
- Trimmed up some sniper sightlines.
- Added some complimentary ammo/medkit icons in their respective locations.

Actualización: 24 SEP 2023 a las 6:55

Reverted to RC7 original (21st Sept change).

Note: Will fold all the future changes into RC8

Actualización: 23 SEP 2023 a las 11:48

Actualización: 23 SEP 2023 a las 11:47