Team Fortress 2

Team Fortress 2

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Aggiornamento: 3 set 2015, 17:49

Aggiornamento: 9 ago 2015, 23:13

Release Candidate 2 -

Implemented a few new alien props
Fixed a couple minor visual issues
Fixed some clipping problems
Added a new easter egg
Updated localization files
Removed Herobrine

Aggiornamento: 19 lug 2015, 21:27

Release Candidate 1-

Extensive detailing/ lighting polish pass
More optimization tweaks
Added some hidden things to the map
Exploding on-map hazard aliens can now respawn after being destroyed
Removed some clipping on a roof top area heading towards mid
Fixed stupid displacement thing I missed for so long despite lots of people telling me about it
Got particles updated so teleporters rotate properly on the ship

Aggiornamento: 2 lug 2015, 19:03

Beta 11-
Exploding on-map hazard aliens can now respawn after being destroyed
Removed some clipping on a roof going to mid as an experiment
Fixed stupid displacement thing I missed for so long despite lots of people telling me about it
Got particles updated so teleporters rotate properly on the ship
Adjusted a bunch of lighting

Aggiornamento: 18 giu 2015, 23:32

Beta 10-
Moved spawn buildings over to center exits more
Moved spawn points to encourage more side door use
Re-detailed interiors of spawn rooms
Lowered tractor-beam UFO timer slightly (so it comes out more often) (again)
Removed two of three health packs inside the UFO
Adjusted some detailing/ clipping
Slightly lowered capture time
Did some lighting tweaks
Improved optimization

Aggiornamento: 2 giu 2015, 15:41