Reassembly

Reassembly

The Salt v1.4 [Old]
Ergebnisse 1–10 von 11
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Update: 14. Jul. 2015 um 17:40

v1.4.1

Added |WANDER| to the AI so that ships will, well, wander

Update: 8. Jun. 2015 um 16:32

v1.4

Nerfed stuff. Mostly drones, but I don't really remember

Update: 24. Mai 2015 um 15:09

v1.3

Added "Osmium", a new super heavy block

Renamed old "Obsidian" to "Tungsten"

Added "Focus 3|2", which is a spinal mounted version of the Focus 3|x lasers

Fixed the names of the focuses appearing strange

Update: 22. Mai 2015 um 16:11

v1.2

Added a new shape of rock

Removed extra square rocks (They're still there if you used them, but they're hidden from the palette now)

Optimized a bunch of the code, fixed a bunch of bugs

Made the x:1 Focuses faster turning with additional range, but lower damage compared to their x:0 counterparts

Larger Focuses now have shorter ranges compared to their smaller counterparts

The Converter now costs way more

Sort of fixed a bug related to factories making Root Cores instead of ships

Made the Salt Rooter cost waaay more

Update: 3. Mai 2015 um 22:01

v1.1

Fixed a small syntax error

Update: 3. Mai 2015 um 21:29

v1.0

Re-did the buildings - They now use a new core and can be grown from a launcher (like the farmer's yellow plant things)

Added some solar panels

Added new buildings that use the new solars and drones

Update: 30. Apr. 2015 um 22:06

v0.5

Added names and descriptions to all parts. Also fixed colour selection (Note that you may need to adjust your colour scheme after this update)

Update: 30. Apr. 2015 um 21:01

v0.4

Switched the starting ship to a better model, and changed it so that the player should hopefully start with this faction unlocked

Update: 30. Apr. 2015 um 19:26

v0.3

Upped the amount of spawned regions from 2 to 4

Update: 29. Apr. 2015 um 23:30

v0.2

Fixed "Salt Geode Scout" and "Salt Structure05" having missing blocks

Made Command square as to stop buildings from growing in strange spots