Space Engineers

Space Engineers

OKI Grand Weapons Bundle
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Uppdatering: 25 jun, 2020 @ 13:29

Uppdatering: 17 sep, 2019 @ 13:18

- fixed collision boundaries on some construction models
- added OKI ammo to economy (traders will now sell it)
- added Hyper-X and Hyper-P drivers to progression (unlocked by building 230mm fixed cannon)

Uppdatering: 2 sep, 2019 @ 11:39

- fixed 122mm fixed gun`s super-rapid fire with no actual projectiles 'mode'
- fixed some issues with weapons producing multiple sound / parcticle effects

- added some construction models for large grid turrets and vehicle turrets

- rebalanced ammo costs, volumes, capacity and production times

Uppdatering: 26 aug, 2019 @ 12:01

- removed deformation / resistances mod
- added 2 new fixed weapons for large grids - 75mm Hyper-P cannon and 180mm Hyper-X cannon
- reworked 122mm and 230mm weapon damage effects (made them explosive type)
- replaced designator`s projectile effects with more in-line to their role ones

Uppdatering: 16 aug, 2019 @ 8:09

- fixed small grid Blast doors not correctly being applied the proper damage and deformation multipiers.

Uppdatering: 5 aug, 2019 @ 15:57

- fixed small decoy unavailable in progression tree

Uppdatering: 25 maj, 2019 @ 5:10

- removed integrated drone prefabs from this bundle since these are now used in OKI Cargoship Expansion mod.

Uppdatering: 7 maj, 2019 @ 14:42

- fixed missing attachment zones for small grid 50mm fixed cannon, large grid 122mm casimate and 230mm casimate

Uppdatering: 5 maj, 2019 @ 9:35

- fixed wrong 14.5mm small grid and large grid rates of fire.
- added progression to new rocket launchers and observation units.

Uppdatering: 24 apr, 2019 @ 13:43

- added new OKI Heavy Missile Turret that uses the same chassis as 230mm battlecannon and the same stats as vanilla fixed rocket launcher for large grids.