Space Engineers

Space Engineers

Helmet - 3D HUD and reflective glass
Visar 61–70 av 73 poster
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Uppdatering: 29 jul, 2015 @ 20:02

- Added 'glass' option for the config which toggles the reflective glass.
- Rearanged some stuff internally which also rearanges the icons order in the config.

Uppdatering: 29 jul, 2015 @ 18:11

- Fixed energy bar being hidden due to 'nohud' for that element being default to true; replaced 'nohud' with 'hudmode', read the config for more information.
- Removed "removed entity" red debug message (whops xD).
- Fixed the gravity indicator not showing up when spawning outside of gravity.

Uppdatering: 29 jul, 2015 @ 12:44

- A temporary fix for the drill position on screen as well as some minor position tweaks for the assault rifle and the left hand for the grinder.

Uppdatering: 28 jul, 2015 @ 16:50

- Added environment oxygen and artificial gravity indicators for HUD (disableable in the config, like any other hud element);
- Added 'autofovscale' and for HUD icons: 'nohud', all default false, description for them in the file;
- Fixed HUD not showing up when loading the world while being in a cockpit/seat;
- Tweaked reflection for DX11.

Uppdatering: 25 jul, 2015 @ 15:26

- Tweaked HUD transparency in favor of DX11.

Uppdatering: 17 maj, 2015 @ 12:25

- Added Inventory volume bar;
- Moved Oxygen bar on the left;
- Added rotation smoothing (can be disabled in the config);
- Added customization for the icon positions (and hiding) in the config, see description for its location;
- Added dampener indicator;
- Some minor adjustments and fixes.
- Automatically detects FOV on first launch.
NOTE: changing FOV afterwards will NOT be detected, you need to use "/helmet for fov" manually to adjust the helmet to the current FOV.

Uppdatering: 17 maj, 2015 @ 12:17

(see next one)

Uppdatering: 23 apr, 2015 @ 19:42

- Fixed helmet left floating when turning it off;
- Fixed crash on DS.

Uppdatering: 22 apr, 2015 @ 15:30

- Added 3D HUD;
- Added support for cockpits/seats;
- Changed default scale from 0.65 to 0, because default game FOV is 60 and people will not see the HUD on 60;
- Added a 'type /helmet' reminder which will permanently go away once you type /helmet the first time;

Uppdatering: 20 apr, 2015 @ 21:17

- Fixed a crash in the respawn menu.