Counter-Strike 2
Nadir
Показані результати 1–5 із 5
Оновлено: 25 серп. 2015 о 0:25

Simplified the layout
Placed walls to segment and constrict flow in front of the building. Smoking off Front should now be easier
Pulled in the embassy gates to reduce the overall gameplay space in front of the building
Redesigned the foliage/planter areas in front of the building to make cover less ambiguous
Removed the first floor in Mid. Mid is now exclusively on the second floor
The front entrance now routes up to the second floor via a ramp of debris
Added stairs connecting the Lobby sniper nest to A bombsite
Placed a wall in the lobby to constrict flow to A bombsite
Improved cover at A bombsite
Revamped B bombsite. It is now on the ground floor with entrances from Alley and Mid
Alley now has direct entry/LOS to B bombsite
Added rotating door entrance to B bombsite
Removed the chainlink fence between CT Spawn and Alley
Removed Ducts and Crawlspace (may add these back if they're needed)
Blocked off the first-floor connection between Pipes and Lobby
Blocked off the connection between Office and Catwalk
New textures (cgtextures.com)
New debris models
Placed more decals and detail
Improved the appearance of CT Spawn stairs

Оновлено: 31 трав. 2015 о 23:29

Reduced the number of paths/sightlines to A bombsite by adding some walls and moving the catwalk bridge behind a wall.
Added another cover object at A bomb site.
Added a skylight above the new BackRoom area.
Added a ramp allowing CTs to cross over the fence between CT spawn and the B Alley. Ts can also cross this fence if they boost.
Added a cover object just in front of the Alley to give Ts more cover.
Added a couple more bomb site directional signs.
Removed an awkward physics prop behind the desk in the Entryway.
Turned off some outdoor lights along the perimeter walls.
Fixed bomb getting thrown through doors at Pipe.
Fixed smoke grenades being used on first-floor ceiling panels to smoke the floor above.
Speaking of smoke grenades: https://www.youtube.com/watch?v=OOY8ZIUzSPw

Оновлено: 26 квіт. 2015 о 23:45

Added a new route from the Alley to the B bombsite.
Moved the CT spawn a few seconds closer to the bombsites.
Adjusted location of desk at B bombsite and enlarged B bombsite trigger to allow planting it behind cover.
Fixed some bot nav issues.
Replaced the dumpster at the Loading Dock with some props you can't hide inside.
Other misc. fixes.

Оновлено: 19 квіт. 2015 о 8:28

Fixed game modes.

Оновлено: 15 квіт. 2015 о 22:27