Homeworld Remastered Collection

Homeworld Remastered Collection

FreeSpace: Fleet Command v4
Ergebnisse 11–20 von 92
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Update: 11. Nov. 2015 um 9:27

Update: 10. Nov. 2015 um 11:55

Interceptors and warships will no longer shoot down allied bombs.
Pihrana missiles have a longer lifetime to be more effective.
Various UI updates and refinements.
SF Astaroth targeting priority fixed.

Update: 9. Nov. 2015 um 16:54

Interceptors only shoot down bombs while on defensive tactics, as intended.
GVFr Bes no longer builds Geb sensor bouys.
Reduced accuracy of fighter weapons against resource collectors by 25%.
Heatseeker damage against resource collectors reduced by 50%.
Ingame loading screen now renders as intended.
SF Mara cost and buildtime increased.
Reduced fighter primary weapon firing arc slightly.

Update: 2. Nov. 2015 um 17:04

Prometheus S accuracy reduced against fighters 16%.
Sentry gun build times and costs decreased. Sentry gun unit caps increased.

Update: 25. Sep. 2015 um 13:38

Reduced Long range flak damage radius. Increased Heavy flak damage radius.
GVF Serapis now carries rapid-fire Mekhu.
GTF Perseus cost and buildtime significantly increased.
Interceptors no longer hunt down bombs while on passive tactics.

Update: 16. Sep. 2015 um 14:42

Update: 15. Sep. 2015 um 14:35

Update: 8. Sep. 2015 um 19:49

Update: 7. Sep. 2015 um 11:33

Updated some localization strings
Fixed an issue with FS1 Vasudan voices
Hopefully resolved painful Out Of Sync issues with nameplates.
Sentry Guns now built in squadrons. Their per-unit build cost and time decreased.
Fixed very minor sound issue with Subspace nodes.

Update: 30. Aug. 2015 um 17:49

GTD Hades destroyers now have Shivan lasers as intended.
PVI Karnak now explodes properly.