Homeworld Remastered Collection

Homeworld Remastered Collection

FreeSpace: Fleet Command v4
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Update: 7 jun 2016 om 13:55

Fixed bug with Terran Dragon causing horrible lag/desync.
Added Maxium unit cap for stupidly large games
The GTSG Cerberus no longer repairs itself.
Reduced bomb splash damage by 50%.
Added localization support and the Italian language.
Fighter weapons now less accurate at long range.
Slashing beams now more accurate close, and less accurate at long range.
The Aeshma is now the Shivan treb carrier, and the basislisk is a pure assault role.
AI now much less likely to spam quite as many bombers.
Add Observer 2v2 map
Add 2 slot observer 1v1

Update: 20 mrt 2016 om 8:15

Minor research fixes.

Update: 28 jan 2016 om 14:44

Fixed level having incorrect sun placement
Switched cost/buildtime of Hercules mk1 and hercules mk 2.
Fast Tracking Turrets researches no longer depend on bomb researches.
Capture ability researches no longer depend on cruiser design.

Update: 15 dec 2015 om 13:54

Fixed major issues with suns and lighting in all levels.
Cleaned up FX on a multitude of capital ship turrets.
*BALANCE CHANGE* Trebuchet missile removed from interceptors, added to assault fighters.

Update: 24 nov 2015 om 19:46

Fixed bug with FS1 Scorpion being able to subspace without cooldown.
Bombs now will not detonate on bomber shields.
Commnode can no longer Subspace.

Update: 21 nov 2015 om 18:01

Fixed Aeolus and Aknh graphical abnormalities.
Reduced cycle time of Leviathan pihrana launcher from 20s to 10s.
Altered a few research and upgrade names to make them more accessible.

Update: 19 nov 2015 om 20:37

Update: 19 nov 2015 om 14:23

Changed Leviathan attack style against munition to broadside.
Decreased Leviathan cost and buildtime.
Decreased Leviathan side armor damage.
Decreased Leviathan Subspace costs.
Changed Aeolus attack style against munition to broadside.
Decreased Aeolus cost and buildtime.
Decreased Aeolus side armor damage.
Decreased Aeolus subspace costs.
Decreased Fenris side armor damage.
Decreased field of fire for Hornet, Tornado, and Trebuchet missiles.
Trebuchet missiles now do 50% damage to resource collectors.
Changed Aten attack style against all targets to Frontal.
Increased Anti-Fighter beam damage against shields.

Update: 18 nov 2015 om 9:47

Interceptors will now prosecute bombs without needing prompting.
Reduced fighter & bomber accuracy against Sentry Guns by 40%.
Added visible AWACS bubble to easily show range of abilities.
Sentry guns and Subspace nodes now no longer improperly show a subspace recharge.

Update: 11 nov 2015 om 14:38