Arma 3
SRT - Slave To The Grind
Hiển thị 1-4 trong 4 mục
Cập nhật: 11 Thg10, 2015 @ 10:21am

1.) Changed all the radio chatter to use "KbTell", yay!
2.) Added cinema borders to the intro ride.
3.) Briefing shouldn't vanish when you die in MP. Also, if music is playing, it shouldn't blast your ears when you respawn.
4.) Changed small things with the brefing and radio text.
5.) Forgot to update the .paa pic in the breifing last release (whoops).

Cập nhật: 10 Thg10, 2015 @ 5:39pm

1.) New overview photo (The last one looked weird and green).
2.) Added some more screen shots from the mission.
3.) Changed the weather a bit and the PPEffects.
4.) Removed the chit-chat you can have with the that one guy near the house. I didn't like the way it turned out. Might re-do it in the future.
5.) Sometimes the armpatches didn't work. Fixed that.
6.) Re-did the in-game title and added the "SRT" tag. Now it should match "Switch 625" and be easier to find in the multiplayer menu.

Cập nhật: 9 Thg05, 2015 @ 6:08pm

Update May 9th-

1.) All of BIS's new giant NATO vests have been replaced with the older, more slimmer ones (can't stand the look of the new vests),
2.) The "Marksmen" character in your squad has been updated with new "Marksmen" DLC features like a bipod and a better scope. Go pop some noggins!
3.) CSAT now brings the Navid heavy MG to the fight as well thanks to the DLC.
4.) New overview and Steam photo that better represents the mission.
5.) One of the members of 1st Squad will chit chat with you after you reach the rally point. Wanted to try "KbTell" out.
6.) Randomm spellings errorrs fixxeded.
7.) If your squad takes enough many casulties during the final assault, a quick reaction force will be called in to assist you.
8.) Graffiti module added.
9.) "Lt. Tanner" is now actually an officer. CSAT officer is added to the mix as well.
10.) Some more radio chit-chat

Looking to add in the future:

1.) BIS's new respawn script
2.) BIS's new 2D and 3D objective markers

Cập nhật: 13 Thg03, 2015 @ 11:52am

First release. Mission was created with latest DEV build, but has been tested with public release 1.40.129533. If your not using the DEV build, you might notice that the background firefight sounds are a little loud. That'll change with the next public build release.

Tested in multiplayer co-op but NOT on a dedicated server. If you encounter any issues on a dedicated server (or anywhere else), please let me know. Thanks!