Counter-Strike 2
Bourg
กำลังแสดง 1-10 จาก 19 รายการ
< 1  2 >
อัปเดต: 24 ก.ย. 2015 @ 12: 39pm

- Updated navigation mesh.
- Hut in A isn't wallbangable anymore.
- Wall between middle and ruins isn't wallbangable anymore.
- Wall between short and A is thicker.
- Lowered a bit the ledge in window.

อัปเดต: 11 ก.ย. 2015 @ 7: 07am

- Blocked the fence at A Long.
- Removed Ramp, added Tetris instead.
- Improved cover at electric tower in A.
- Added a small metal ledge between window and ruins.
- Switched glass window for a fence.
- Added a skydome with moving clouds.
- Made the trickjump to boost spot over B slightly easier.
- Added pirate flag in B.

อัปเดต: 14 ส.ค. 2015 @ 10: 31am

- Improved lighting.
- Opened closet between middle and T-Spawn.

อัปเดต: 28 ก.ค. 2015 @ 10: 44am

- Changed T-Spawn.
- Made cover in Main more wallbangable.
- Lowered bomb radius.

อัปเดต: 16 ก.ค. 2015 @ 11: 09am

- Extended middle.
- Pushed Long A.

อัปเดต: 17 พ.ค. 2015 @ 8: 55am

- Added squeaky between connector and middle.
- Improved optimization.

อัปเดต: 22 เม.ย. 2015 @ 11: 31pm

- Improved radar.
- Improved optimization.
- Changed footsteps sounds on B bombsite.

อัปเดต: 18 เม.ย. 2015 @ 9: 47pm

- Extended T-Spawn and changed the spawn positions.
- Improved post processing.
- Improved optimization.
- Few details.

อัปเดต: 31 มี.ค. 2015 @ 11: 32pm

- Added cover in B.
- Removed cover in banana.
- Changed ramp geometry.

อัปเดต: 27 มี.ค. 2015 @ 9: 12pm

- Extended the wall between short and A to improve cover for CT.
- Improved optimization.
- T spawn is further away from A while CT spawn is closer to both bombsites.
- 3D skybox scenery uses alphatest.