Homeworld Remastered Collection

Homeworld Remastered Collection

Flag Commander 2.5 - REMASTERED - Single Player Campaign
กำลังแสดง 11-20 จาก 254 รายการ
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อัปเดต: 28 เม.ย. 2019 @ 4: 44pm

* Added a minimum elevation of 5° to the heavy turret of the Prowler corvette to prevent it from shooting its own light turret.

อัปเดต: 28 เม.ย. 2019 @ 3: 20pm

* Optimized the subsystems' files of the Border Worlds, reduction of the mod's size by 78 MB.

อัปเดต: 28 เม.ย. 2019 @ 5: 16am

* Modification to the fuel management script that will force squadrons to spend a dozen seconds on the flight deck after landing in order to avoid a bug where the fighters became desynchronized and got hopelessly stuck.

อัปเดต: 27 เม.ย. 2019 @ 1: 53am

* Fix for the Kilrathi shipyard's docking paths.

อัปเดต: 25 เม.ย. 2019 @ 12: 31am

* Hopefully improved fix for the same pretty obscure bug that happened in Multiplayer.

อัปเดต: 24 เม.ย. 2019 @ 1: 55am

* Edited the infoboxes of the fighters to display the size of their flights.

อัปเดต: 23 เม.ย. 2019 @ 4: 16pm

* Return of the squadron system for fighters (not bombers) after fixing the fuel management system for them. Fighters' cost and logistical footprint rebalanced accordingly.

อัปเดต: 21 เม.ย. 2019 @ 12: 48am

* Hotfix for a pretty obscure bug that happened in Multiplayer. Thanks to ngforever1989 and Riley for the good reports. :-)

อัปเดต: 20 เม.ย. 2019 @ 5: 13am

* Hotfix to make sure the convoy system worked for the Wing Commander I and II factions.
* Hotfix to give the Kilrathi starbase the correct sensor range values.

อัปเดต: 20 เม.ย. 2019 @ 3: 43am

* Added in the skirmish/MP menu options to enable or disable the convoy mechanic, with it disabled by default as some users reported crashes caused by it (that I wasn't able to reproduce and thus fix).
* Added in the skirmish/MP menu starting fleet options to have the possibility to play more tactical games.