Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Familiae Romanae: Roman Houses
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Uppdatering: 3 apr, 2015 @ 13:48

Fixed a few things-
- When the civil war occurs, the Roman civil war faction appears instead of the Senate as I couldn't get that feature to work correctly.
- Fixed various UI and text issues
- When the player gets to the next imperium level, they receive a diplomatic penalty to all Roman factions due to the Romans not liking rival empires.
- Also increased the diplomatic penalty that players receive with all factions as you rise in imperium. This is just to add a little more conflict into the game

Uppdatering: 3 apr, 2015 @ 13:38

Uppdatering: 31 mar, 2015 @ 18:19

- Fixed a bug with Roman buildings

Uppdatering: 31 mar, 2015 @ 15:04

- Added the following new playable factions:
- Caledonians
- Ebdani
- Cherusci
- Cimbri
- Masaesyli
- Persia

Uppdatering: 12 mar, 2015 @ 13:21

-Added a new trait to all Roman factions:
Roman Innovation- 20% to research rate

This is to ensure that the Roman factions reach the Marian Reforms in a reasonable amount of time.

Uppdatering: 8 mar, 2015 @ 19:46

-Updated the mod to make it compatible with the Black Sea colonies DLC

Uppdatering: 5 mar, 2015 @ 11:57

- Small update that gives the SPQR a bigger food bonus. I noticed their army was suffering from attrition due to a food shortage

Uppdatering: 5 mar, 2015 @ 7:17

- Added a lvl 1 barracks to Arminium to help the Julii build a better quality starting army

Uppdatering: 5 mar, 2015 @ 6:50

- Fixed an issue that caused the Senate and other houses to give out money too freely and always accept a demend for money.

- Made the Brutii and Scipii available in multiplayer campaigns

Uppdatering: 5 mar, 2015 @ 6:46