Space Engineers

Space Engineers

Concrete Tool - placing voxels in survival
50개 중 1~10개 표시 중
< 1  2  3  4  5 >
업데이트: 2025년 5월 31일 @ 오전 9시 32분

- Fixed various controls not working from changes in 206 (with backwards compat down to v200)
- Changed snap lock key modifier from ctrl+ to shift+.
- Improved HUD description of the tool for shorter and easier to read keybinds.

업데이트: 2024년 10월 15일 @ 오후 4시 23분

- Updated categories for SE v205
- Moved Concrete Mix to Tools tab in assembler to be easier to find next to the tool

업데이트: 2022년 4월 28일 @ 오후 12시 14분

- Prevented concrete mix (ammo) from exploding in container when destroyed (v201 added moddable tag).

업데이트: 2021년 9월 14일 @ 오전 12시 55분

- Fixed paint control being seen as always pressed for some people.

업데이트: 2021년 8월 24일 @ 오전 5시 27분

- Fixed vanilla paint bind not working for this mod's features (replacing voxels with concrete) if the "Disable Vanilla Painting" mod is installed.

업데이트: 2021년 7월 30일 @ 오전 6시 33분

- Fixed snap-grid orientation always being world-aligned instead of rotated with selected voxel map.
- Improved snap to voxel cell math to better account for rotation.
- Changed how nearby voxels are found, using a 10m+ area to allow to aim outside of it without switching selected map.
- Added a bounding box for voxel map's area when you're aiming near its edge (yellow) or outside of it (red).
- List of nearby voxel maps are now sorted by size and entityId to provide a more consistent selection.
- Voxel selection message shows a trimmed name + map size in m3 or km3.
- Fixed input being readable when not controlling character.
- Minor tweaks to tool descirption.

업데이트: 2021년 6월 21일 @ 오전 4시 20분

- Mining concrete voxel now drops Concrete Rubble, which can be converted by refineries or survival kit into Gravel (100:100, let me know if this can be exploited as I couldn't find it to be imbalanced).
- Changed some bindings from Shift modifier to Ctrl modifier, affects snap lock and alignment lock.
- Added optional modifier for 15deg increment box rotation with Ctrl+Alt+<Rotate> alongside the existing Shift+<Rotate>.
- Added ammo consumption when rescaling box and also when equipping tool with box scale larger than 1.
- Added alignment lock bind to tool description (seen in HUD hints mode).
- Fixed pressing CubeDefaultMountpoint bind to use this tool's actions toggling the cubebuilder's default mountpoint setting.
- Tweaked tool's in-hand position for better visibility and better alignment with the engineer hand.

업데이트: 2021년 4월 26일 @ 오후 4시 36분

- Fixed left hand breaking when "reloading" this tool (by force-loading it ammo to never reload).
- Changed voxel remove to progress slower the larger the area to balance better with drill.
- Changed tool recipe to require 5 iron, 2 nickel and 3 silicon (no more gold).
- Moved ConcreteMix to Consumables tab and remains in Tools where that tab doesn't exist.

업데이트: 2020년 4월 16일 @ 오후 4시 01분

- Fixed persistent notifications not updating while they're visible.
- Updated some deprecated code.

업데이트: 2019년 6월 9일 @ 오후 1시 33분

- Changed concrete voxel mining ratio from 1.0 to 0.1.
- Changed concrete mix usage to be box scale cubed, rounded up and mimum of 1.
Examples:
Scale 2.5 means 2.5*2.5*2.5 = 15.625, rounded up means it needs 16 concrete mix.
Scale 0.5 results in ammo use of 1 because minimum of 1.
- Changed concrete mix usage for "painting" from 0.5 to 0.25 (multiplier of regular usage, also rounded up and minimum of 1).
- Message showing not enough ammo now specifies how much you need for that scale.
- Added support for creative mode and infinite ammo to not require ammo to use the tool.
- Added timeouts for certain sounds that need to repeat.
- Fixed tool inputs not requiring character to be actively controlled.