Counter-Strike 2

Counter-Strike 2

Complex 104 (Beta)
Showing 11-19 of 19 entries
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Update: 5 Feb, 2016 @ 3:25pm

***Beta #13***
What's new:
1. Retextured whole map
2. Cosmetic improvement
3. Plant A and B are now divided
4. Sign A on bombsite A has been moved near to stairs

Update: 23 Feb, 2015 @ 4:34am

***Beta #12***
What's New:
1.Added vent in sub

Update: 13 Feb, 2015 @ 1:30pm

***Beta #11***
What's New:
1. Edited sub-level
2. Retextured platform on Bombsite B
3. Added crane
4. Advanced Navigation Mesh

Update: 12 Feb, 2015 @ 12:16pm

***Beta #10***
What's New:
1. Completed Basic office interior
2. Added lightning into office

Update: 11 Feb, 2015 @ 3:33am

***Beta #9***
What's New:
1. Added containers on CT spawn
2. Added red container on T Spawn
3. Fixed Lightning in Sub-Level
4. Added some interior in Sub
5. Added new entrance to Bombsite B for CT
6. Added brush player_clip to fence near ct spawn
7.Added more light sources to bombsite B

Update: 10 Feb, 2015 @ 1:32pm

***Beta #8***
What's New:
1. Map has been officially renamed
2. Fixed Nav Mesh for stairs to Sub_level
3. Fixed displacement for stairs brush
4. Added pipes to Sub-Level
5. Fixed bridge texture, now bridge have shadow

Update: 10 Feb, 2015 @ 12:46pm

***Beta #7***
What's New:
1. Completed basic Sub-Level
2. SWAT truck on CT spawn has been moved
3. Made a Entrance for SWAT truck
4. added brush Player_Clip to the wooden planks
5. Added supportive brush for bridge

Update: 10 Feb, 2015 @ 9:38am

***Beta #6***
What's New:
1.Added undeground room.( In Future planned to make a sub-level to the map
2. Added more "nodraw" textures to optimise map a bit
3. Red container near T Spawn have been rotat

Update: 9 Feb, 2015 @ 12:32pm