Counter-Strike 2
Decommission
กำลังแสดง 1-6 จาก 6 รายการ
อัปเดต: 4 มี.ค. 2015 @ 3: 26pm

This update brings some more detailing around the map and small bug fixes


-Slight changes to the outside ground texture

-Adjusted connector ladder so players no longer easily fall off

-Redid the lighting in lobby

-Added some more detailing in lobby

-Redid lighting in the control room

-Fixed a rogue displacement texture peaking through corner in CT connector

-Removed glass from flash window at bombsite B

-Added some light near the broken hole in sewer

-Replaced skybox texture

-Adjusted environment lighting and shadows

-Raised volume of second set of running pipes in the hall leading to server drop down

-Clipped off the tanks in the hall leading to the server drop down

-Added some extra clipping above the server room hole to hopefully fix a bug that caused players to get stuck on the raised tiles

-Added clipping around and above the server racks to prevent losing the bomb

-Clipped all around the cliffs so you cannot boost out anymore anywhere

-Some more detailing around

อัปเดต: 27 ก.พ. 2015 @ 11: 40am

Large update that brings lots of changes to the map!


-Almost all displacements have been redone more efficiently and look better!

-Removed fog!

-Added lots of details to the outside

-New skybox

-Removed chopper drop off in T-spawn

-Added some more detail inside

-Updated rusted truck physics model

-Updated overview/radar

-Optimized more

อัปเดต: 18 ก.พ. 2015 @ 3: 48pm

-Fixed a new custom texture that was not included in the .bsp with last upload

อัปเดต: 18 ก.พ. 2015 @ 3: 33pm

This version brings substantial changes to the map.

-Bombsite A has been redone

-Bombsite B has had a crate changed to a better prop

-Widened lower connector between 'mid' and B

-T halls have been redone to be more streamlined

-T canyon has a path coming off of it to a 'mid' of the map that has also been redone

-T spawn now has the gate open for an optional route towards upper


TODO:
-Playtest new layout!

-Detail the map

-Redo skybox, horizon, mountain walls, and remove fog!

-Optimize the map

อัปเดต: 13 ก.พ. 2015 @ 3: 15am

-Added a tiny bit more detail around the map - more to come in future

-Changed the texture for the mountain/canyon walls - should look less tiled now

-Softened the light and shadows slightly from the sun

-Fixed a few broken textures

-Clipped some doorways that lead to non-accessible parts of the map so players do not get stuck on them

-Smoothed the displacement around CT-spawn and the rusted out truck

-Made most light-fixtures or small static props non-solid if relevant

อัปเดต: 6 ก.พ. 2015 @ 8: 52pm

Initial release!