Left 4 Dead 2

Left 4 Dead 2

The Hive (Part 6/6)
Zobrazuje se 1–6 z 6 položek
Aktualizace: 17. kvě. 2020 v 0.54

-Fixed major crash issue on map 3 where a corrupted stair-case model was drawing heavily on system resources. Computers with low-graphics settings in L4D2 would crash the game as it did not have a high enough threshold of system resources to work with
-Extended escape timer on map 5 by an additional minute
-Reworked laser grid in map 2 to improve appearance and minigame
-Introduced a call for 'sb_stop 1' to the game console that will prevent the bots from entering the laser hall (so long as sv_cheats 1) is enabled. On completing the laser trap challenge or dying and respawning, the map will resume bot control (setting sb_stop to 0)
-Fixed multiple graphical and functionality issues and introduced many quality of life improvements

Aktualizace: 20. srp. 2018 v 4.34

refer to part 1 for change notes

Aktualizace: 20. úno. 2015 v 23.38

Refer to gamemaps.com 'The Hive' listing for changes!

Aktualizace: 5. úno. 2015 v 17.41

Updated to Mirror gamemaps.com Submission

Aktualizace: 5. úno. 2015 v 7.15

Updated to Mirror gamemaps.com Submissions

Aktualizace: 1. úno. 2015 v 21.34