Left 4 Dead 2

Left 4 Dead 2

The Hive (Part 4/6)
1–5/5 bejegyzés mutatása
Frissítés: 2020. máj. 17. @ 0:52

-Fixed major crash issue on map 3 where a corrupted stair-case model was drawing heavily on system resources. Computers with low-graphics settings in L4D2 would crash the game as it did not have a high enough threshold of system resources to work with
-Extended escape timer on map 5 by an additional minute
-Reworked laser grid in map 2 to improve appearance and minigame
-Introduced a call for 'sb_stop 1' to the game console that will prevent the bots from entering the laser hall (so long as sv_cheats 1) is enabled. On completing the laser trap challenge or dying and respawning, the map will resume bot control (setting sb_stop to 0)
-Fixed multiple graphical and functionality issues and introduced many quality of life improvements

Frissítés: 2018. aug. 20. @ 6:01

refer to part 1 for change notes

Frissítés: 2015. febr. 20. @ 23:04

Refer to gamemaps.com 'The Hive' listing for changes!

Frissítés: 2015. febr. 5. @ 2:06

Updated to Mirror gamemaps.com Submission

Frissítés: 2015. febr. 1. @ 19:03