Dota 2
Curse of River's End (DotA)
Mostrando 1-10 de 17 aportaciones
< 1  2 >
Actualización: 17 JUN 2017 a las 11:03

- added shrines
- moved Roshan (between top and middle)
- added ancient camp at old Roshan spot
- moved side shops closer to top
- added two bounty runes at rivers
- moved top rune
- changed old runes to new powerup rune
- fixed a few nav bugs
- added a few trees

Actualización: 9 MAY 2017 a las 7:36

- updated models for structures Radiant base
- minor tweaks to top lane
- changed water texture
- updated mail-box sideshop models
- re-exported and tested in new patch

Actualización: 18 MAR 2016 a las 7:24

-various bug fixes
-added some juking spots
-tweaked camp triggers
-fixed issue with bottom lane
-various pathfinding fixes
-new loading screen
-new thumbnail
-various textures cleanups
-some optimization
-added more sound scapes
-added some new props to radiant spawn

Actualización: 1 JUL 2015 a las 16:25

- Added new path to Radiant/Dire highground outside Rosh pit
- Fixed various issues with lane pulling
- Fixed issue with Neutral camp not spawning
- Updated navmesh near Side shop
- Some texture tweaks in Radiant/Dire base

Actualización: 26 JUN 2015 a las 11:04

- Neutral placement update (thanks Safe Reality)
- Added Easy neutral camps near middle
- Added new highground in the middle
- Fixed issue with Dire fountain not shooting
- Various texture tweaks
- Various model tweaks
- Added loading screen (wip)

Actualización: 18 JUN 2015 a las 15:40

- Various pathfinding fixes
- New art for railings, fences and stairs

Actualización: 17 JUN 2015 a las 16:27

- Migrated content to new folders (Dota 2 Reborn)

Actualización: 17 JUN 2015 a las 10:21

Update (core_dota v0.3.5)

- Added Ancient camp bottom
- Added/tweaked jukespots around the map
- Added broken stone floor models
- Added rubble model
- Tweaked textures for various models
- Added speccular to window
- Fixed various pathfinding issues
- Tweaked some ground materials
- Updated overview picture to show recent changes

Actualización: 13 JUN 2015 a las 10:09

Update (core_dota v0.3.2.2)

- Various navmesh fixes
- Some material updates

Actualización: 12 JUN 2015 a las 15:26

Update (core_dota v0.3.2.1)

- Fixed various navmesh issues
- Updated ward spots with some graphics to easier spot the decal
- Various texture tweaks
- Added fov blocker to some rocks