Dota 2
Curse of River's End (DotA)
Wyświetlanie 1-10 z 17 pozycji
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Aktualizacja: 17 czerwca 2017 o godz. 11:03

- added shrines
- moved Roshan (between top and middle)
- added ancient camp at old Roshan spot
- moved side shops closer to top
- added two bounty runes at rivers
- moved top rune
- changed old runes to new powerup rune
- fixed a few nav bugs
- added a few trees

Aktualizacja: 9 maja 2017 o godz. 7:36

- updated models for structures Radiant base
- minor tweaks to top lane
- changed water texture
- updated mail-box sideshop models
- re-exported and tested in new patch

Aktualizacja: 18 marca 2016 o godz. 7:24

-various bug fixes
-added some juking spots
-tweaked camp triggers
-fixed issue with bottom lane
-various pathfinding fixes
-new loading screen
-new thumbnail
-various textures cleanups
-some optimization
-added more sound scapes
-added some new props to radiant spawn

Aktualizacja: 1 lipca 2015 o godz. 16:25

- Added new path to Radiant/Dire highground outside Rosh pit
- Fixed various issues with lane pulling
- Fixed issue with Neutral camp not spawning
- Updated navmesh near Side shop
- Some texture tweaks in Radiant/Dire base

Aktualizacja: 26 czerwca 2015 o godz. 11:04

- Neutral placement update (thanks Safe Reality)
- Added Easy neutral camps near middle
- Added new highground in the middle
- Fixed issue with Dire fountain not shooting
- Various texture tweaks
- Various model tweaks
- Added loading screen (wip)

Aktualizacja: 18 czerwca 2015 o godz. 15:40

- Various pathfinding fixes
- New art for railings, fences and stairs

Aktualizacja: 17 czerwca 2015 o godz. 16:27

- Migrated content to new folders (Dota 2 Reborn)

Aktualizacja: 17 czerwca 2015 o godz. 10:21

Update (core_dota v0.3.5)

- Added Ancient camp bottom
- Added/tweaked jukespots around the map
- Added broken stone floor models
- Added rubble model
- Tweaked textures for various models
- Added speccular to window
- Fixed various pathfinding issues
- Tweaked some ground materials
- Updated overview picture to show recent changes

Aktualizacja: 13 czerwca 2015 o godz. 10:09

Update (core_dota v0.3.2.2)

- Various navmesh fixes
- Some material updates

Aktualizacja: 12 czerwca 2015 o godz. 15:26

Update (core_dota v0.3.2.1)

- Fixed various navmesh issues
- Updated ward spots with some graphics to easier spot the decal
- Various texture tweaks
- Added fov blocker to some rocks