Audiosurf 2
Combo and Accuracy based Mono Gamemode [Normal]
Mostrando 1-3 de 3 aportaciones
Actualización: 17 JUL 2019 a las 19:56

V2.02
+ Added keyboard toggles to display accuracy multiplier and score delta.

Actualización: 17 JUL 2019 a las 16:49

V2 Changes:
+ Base points of colored blocks set to 300.
+ Grey blocks now count towards the accuracy when successfully avoided.
+ Successfully avoided grey blocks now give 10 base points, affected by the combo multiplier.
* Hide scorechanges ingame (showdelta=false).
* Fixed note flickering on some skins.
* Tidied up a shitton of code.
* Removed the accuracy bonus per block calculation. Instead, there is a bonus score based on accuracy after finishing the track.
* Changed the ranking criteria a bit. Now it's simmilar to the osu!catch.
* Reduced the grey blocks to ~65%.
* The summary at the end now shows hit/total block count of colored and grey blocks.
- Removed annoying Weeaboo Comboburst sounds (lol), the combobreak soundeffect stays.

Actualización: 26 ENE 2015 a las 13:10

--v1.21a

++Initial Release //Well, i got my lazyness away~