Don't Starve Together

Don't Starve Together

The Medic
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Aggiornamento: 27 mar 2018, 13:50

- Fixed a potential crash with the Amputator

Aggiornamento: 18 mar 2018, 18:16

Medic:
- Reduced starting Small Health kits to 5 instead of 15

- Changed max sanity to 140 instead of 145

Health Kits:
- Updated Small, Medium, and Large Health kits to heal 10%, 50%, and 90% of the player's max health back as health respectively instead of previous flat rates

- Updated the Art of the Medium Health Kit

- Medium and Large now say "Heal" rather than "Eat"

- Added minimap icons to Small and Medium

Health Dart:
- Updated Art to be more unique

- Health granted now scales with the user's sanity, the lower the more health per shot

- Projectile speed is now 20% slower

Vita-Saw:
- On kill will now add more damage on the weapon, up to 100% its default

- Changed Max Health bonus to reduce instead of add, this now also applies to all characters rather than just Medic

Amputator:
- Added bonus health (alongside the flat +30 hp) based off 40% of the user's current health, the user playing it only gets the flat rate

- On play uses 10 durability now

- Added Fx on players being healed

- Moved to the Fight tab, on default

General:
- Added unique Caroling sound

- Tweaked Medic's base build a little, i.e Medic's coat will no longer interfere with certain clothes/skins

- Updated the portrait to match the ones in the new ui

- Updated the character voice to properly scale with volume sliders and similar

- Added Golden name for the new Ui

- You can now see a description of the recipes when selecting a recipe difficulty in the mod configs

- Updated and added various speech strings

Aggiornamento: 15 lug 2017, 10:45

- Fixed a potential crash when using the Amputator

- Updated various speech strings, mainly related to previous updates

Aggiornamento: 20 mar 2017, 16:07

- Added crafting recipe config options for Medic's weapons

- Amputator now heals followers and the person playing it

- Added config option for the health dart's hp given

- Optimized sound files, added unique eye_rub_vo

Aggiornamento: 9 mar 2017, 6:12

- Minor speech/texture fixes and optimizations

Aggiornamento: 17 gen 2017, 20:00

- Added compatibility for future content

( Be sure to check out the new content via The Modded Skins API )

Aggiornamento: 15 gen 2017, 14:00

- Added 4 new unique character skins when enabled alongside the Modded Skins API
"Blu" "The Triumphant" "Guest of Honor" "The Survivor"

- Updated speech strings for the recent ANR update

Aggiornamento: 4 gen 2017, 21:05

Medic:
- Added config option to change how long it takes for Medic to regen hp

- Health regen is now 1,10 by default rather than 1,6

- Added damage taken nerf; Medic now takes x1.3 more damage in combat
(I.e. Wilson would take 5 hits to die by a pigman, Medic will now only take 4)

- Removed damage penalty nerf

- Removed sanity penalty at night

- Updated Vita-saw:
- Vita-saw now grants 10 extra max hp when equipped (Configurable)

- Updated Bonesaw:
- Bonesaw now drops boneshards on kill
- Damage is now 42 rather than 42.5

- Updated saws textures

- Changed health kit foodtype to 'Goodies'

- Updated a lot of speech strings

Aggiornamento: 17 dic 2016, 21:44

- Tweaked some textures

- Updated voice

- Updated speech strings, mainly including Winter's Feast strings

- Miscellaneous changes

Aggiornamento: 12 nov 2016, 23:00

- Updated the crafting recipes for the health kits

- Minor health kit tweaks

- Updated speech strings (Mainly including ANR beta strings)

- Tweaked a few textures