Tales of Maj'Eyal

Tales of Maj'Eyal

Restart Sustains
Mostrando 11-18 de 18 aportaciones
< 1  >
Actualización: 25 JUL 2017 a las 19:15

Compatibility release 2.1.0:

  • Internal structural changes to interoperate with Improved Auto-explore and Rest (release 3.3.11 or later). Should be no observable changes in functionality.

Actualización: 9 MAR 2017 a las 15:20

Release 2.0.0:

  • Allow marking of some sustained talents that were previously disallowed: Striking Stance, Grappling Stance and Stoning Poison.
  • New game option "Restart marked sustains while resting", to enable restarting of marked sustains while resting (hence the name).
  • Sustainable talents can now be marked for restart via their right-click binding menu.

NOTE: If you are using this addon (directly or via ZOmnibus) together with Arcane Combat Tweaks or Use Alchemist Gems From Inventory, you should upgrade those addons to release 2.0.0 or later when you upgrade this one.

Actualización: 28 ENE 2017 a las 17:36

Bugfix release 1.2.2:

  • Fix a bug that was causing the Sustain Loss marker effect to prevent return to the worldmap.

Actualización: 2 AGO 2016 a las 17:46

Compatibility release 1.2.1, in conjunction with release 15.0.0 of ZOmnibus Addon Pack, which now includes this addon.

NOTE: If you have any characters that use both this addon and ZOmnibus, you should upgrade both addons together. Future characters should not enable both of these addons together.

Actualización: 19 MAR 2016 a las 19:59

Release 1.2.0:

  • Add a marker status effect as a reminder that some of your marked sustains have been disabled.

Actualización: 25 ENE 2016 a las 14:45

Release 1.1.0:

  • Use a more prominent display effect to signal loss of a marked sustain.

Actualización: 17 MAR 2015 a las 17:46

Changed in this release:

  • Migrate to v1.3, gaining its addon version handling; no changes in
    functionality.

Actualización: 12 ENE 2015 a las 19:38

Initial release.