Garry's Mod

Garry's Mod

Pikmin Rewritten (Beta) V3.5
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Mis à jour le : 1 juin 2018 à 18h05

nectar fix and ui removal

Mis à jour le : 31 mai 2018 à 1h13

Added Physics Damage, Added a Fix to Lifeguard Feature, Dismissed Pikmin AI, Group Disbanding, Dismissed Coloring

Mis à jour le : 1 nov. 2016 à 19h58

Made bramble fences harder to break.

Mis à jour le : 26 aout 2016 à 17h43

Fixed yellows not going to onion bug.

Mis à jour le : 2 aout 2016 à 14h33

Pathfinding and stuff

Mis à jour le : 30 juil. 2016 à 21h12

a thing

Mis à jour le : 30 juil. 2016 à 20h35

Changes - NPCs will now attack Pikmin! - Some NPC attacks may not work on Pikmin, so this feature can be quite buggy - This includes friendly NPCs (ie Resistance); this may be subject to change in the future - Pikmin can now be affected by triggers (ie trigger_hurt) - Purple and White Pikmin now separate upon dismiss, like the other three types - Purple and White Pikmin will now carry spoils to a random Onion (this may be subject to change in the future) - Killing an NPC now drops either nectar OR a 1 pellet, instead of just nectar - If Pikmin are ordered to charge at nectar, flower Pikmin will now ignore the command - Quite a few spawnlist changes: - The Louie Gun is now in the same Weapons category (Pikmin) as the Olimar Gun - Some entities in the spawnlist have been renamed (ie Red

Mis à jour le : 29 juil. 2016 à 17h16

Re-Compiled to try to fix any errors. (if this still does not work, download the rar provided in the description.)

Mis à jour le : 29 juil. 2016 à 17h13

Re-Compiled to try to fix any errors. (if this still does not work, download the rar provided in the description.)

Mis à jour le : 28 juil. 2016 à 10h40

Massive Update, play GMod to find out!