Dota 2
Fate/Another
Showing 91-100 of 589 entries
< 1 ... 8  9  10  11  12 ... 59 >
Update: 18 Aug, 2018 @ 6:44am

Skeleton now give gold and exp

Update: 18 Aug, 2018 @ 6:31am

fix caster workshop summon cd

Update: 18 Aug, 2018 @ 4:43am

fixed nine lives damage

Update: 18 Aug, 2018 @ 1:56am

1.27d
https://tieba.baidu.com/p/5844474972
Item changes
speed gems now stackable items
healing scroll now stackable items
healing scroll now no longer increases armor, but provides 80 armor shields for a duration of up to 10 seconds from 5 seconds.
A scroll now no longer provides armor armor, but increases armor by 40 points in duration.


Change of hero


Assassin (5th): Sasaki Kojiro


Guardian of the Mountain Gate (Q):
Cancel restart time


TG (R):
Performance optimization, shake down after implementation, reduce 0.2S


QuickDraw (QQ):
Shake up from 0.1s to 0.15s before application.


True Assassin (5th): Hassan I Sabbah


Throwing Dagger (D):
Toxic damage is now pure damage. The damage is changed from 2% of the current life value to 2% of the maximum life value.






The treasure strengthens the throwing dagger.
Throwing Dagger (D) now increases the toxic damage according to the intelligence value, the value is intelligence *0.5.


Treasure shadow attack modification:
R increases damage no longer requires stealth.


Archer (5th): Emiya Shirou


New born skills


Fake Gae Bolg (D):
Damage varies with the level of infinity sword (R), 300/330/360/390/420


Unlimited sword system (R):
F damage reduced from 200/225/250/275/300 to 190/205/220/235/250+ intelligence *1.






ProjectileImprove changes
Fake Gae Bolg (D) deals 0.55 seconds more stun time and 200 + IQ * 3 damage in Unlimited Blade Works (R)
Nine Lives the first 8 attacks life percentage 5% to 2%, the last attack damage increases 100+ intelligence *5 damage.


OveredgeImprove changes
Will swap Fake Gae Bolg (D) for Overedge (D).


Assassin (Extra): Li Shu Wen


Zhou Tian (W):
After the release, the armor increased by 50 points, and the duration increased to 0.3s/0.4s/0.5s/0.6s/0.7s.


Fierce Tiger Strike (E):
Tiger second Strike damage type is now physical damage.
Tiger second Strike stun increased to 0.4s
Tiger second Strike will now push the target back a distance(500+STR*4).
If the target hits the building, it will suffer additional physical damage from 400+ strength *3 and stun of 0.75s.
Tiger third Strike casting increased to 0.35s
Tiger third Strike now no longer needs to choose targets.
Tiger third Strike will also cause 0.3s stun to the target.
Tiger third Strike slowed increased to 99%
Tiger third Strike damage is now 300+ agile *5+ strength *1
Tiger third Strike damage will now make Li Shuwen move to the target.
Tiger 3rd Strike Damage Increases Damage by 1.66% for each Percentage of target health lost, 100% more damage limited.


Raging Dragon Strike
Second Dragon Strike casting time reduced to 0.2S
Third Dragon Strike casting time reduced to 0.1s






There are no two hits.
The fatality of each layer is changed from 10% of the loss of life to 10% of the maximum life value.




Archer of Red (Apocrypha)


Base attack reduced to 120
Now has 5% of the magic.
Intelligence growth increased to 1.4
Base magic recovery increased to 5.5
Base magic limit increased to 1050


Q
The agile bonus reduced to 2/2/3/3/4 at successive hits.
Base range reduced to 900/925/950/975/1000


The golden apple is changed.
Mana cost reduced to 200




Berserker (4th): Lancelot


Knight of Honor E.
ER: optimize performance and reduce 0.2S after casting.
The time of spear killing (EW) was reduced to 0.9s




Rider (4th): Iskander


Ionioi Hetairoi (R):
Malaga Kazakhstan base attack increased to 150
Malaga Kazakhstan armor reduced to 15/20/25/30/35
The value added of King Malaga Ha's army is now 600/700/800/900/1000.
King Malaga Ha's attack bonus increased from 50/75/100/125/150 to 50/75/100/125/150
The basic attack power of Hofe is increased to 150.
Hoffe J Te Von's cavalry impact damage reduced to 150/190/230/270/310
Infantry attack bonus added to 0/20/40/60/80.
Archer attack bonus added to 20/30/40/50/60.


Gordius Wheel (E):
Now add 35 armor.
Gordius Wheel damage reduced to 300/350/400/450/500
Gordius Wheel speed increased to 15% per second.




Via Expugnatio(ER).
After hitting the building, it is physically equal to the speed of physical damage, and it will also dizzy 1.5s itself.
Added special effects and sound effects
The impact velocity and impact distance will be accelerated by speed.


Caster (5th): Medea


Position:
Skeleton warrior reduced to 100.
Skeleton warrior armor increased to 0
Skeleton warrior moved faster to 450.
Skeleton warrior production speed increased to 2S


Skull shooter reduced to 1.
Skull shooter armor increased to 80
Skull shooter moved faster to 400.
Skull shooter production speed increased to 1s




Caster (4th): Gilles De Rais


Summon Water devil (Q)
Water magic mobile speed increased to 420




Lancer (5th): C Chulainn


Rune's fire is now physical damage.


W redo:
Effect:
Increase attack speed by 800% and no longer interrupt when casting.
Attack interval reduced to 0.7/0.6/0.5/0.4/0.3
The duration is now 1s/1.25s/1.5s/1.75s/2s.
Cooling time /12s/11s/10s/9s/8s


W skills will enhance the skills used by the library.


Rune's fire: the average attack improve 300% damage on each hit in duration.
Fortified E: if target dead by heart break,will reduce the cooldown of combleskills by 15S
Fortified D: use during duration will increase damage.
Fortified R: using one hit per target during the duration will reduce the cooldown of combleskills by 3S

Update: 10 Aug, 2018 @ 1:07pm

Fixed a bug where Invisibility Scroll could be used on enemies.

Update: 10 Aug, 2018 @ 10:48am

Note that the last patch is actually 1.26c
* Fixed another tooltip error.

Update: 10 Aug, 2018 @ 10:45am

Fate/Another 1.27c
Caster (Extra), Tamamo
* Fixed tooltip bugs
* Combo sequence is now E-D
* Throw Charm cast range increased from 1200 to 1500
* Throw Charm projectile speed increased from 1000 to 1500
* Throw Charm now throws 2 charms if Tamamo has the Upgrade Charms attribute.
* Fox's Wedding cast point reduced from 0.8 to 0.3
* Eightfold Blessing of Amaterasu now drains max mana per second.
* Eightfold Blessing of Amaterasu now only deals 20% of the mana drain as damage and heal.
* Eightfold Blessing of Amaterasu now grants 1/2/3/4/5% max mana regen to allies.
* Polygamist Castration Fist can now be cast while stunned or revoked.
* Tama-chan's Grand Escape now grants the ungimped version of the combo.

Update: 7 Aug, 2018 @ 10:32am

Fate/Another 1.26b
Read patch notes below or here: goo(dot)gl/3WiDhs

General
Fixed a bug where Dota music would override fate music upon dying.
Stats
Attack damage per point of master mana increased from 3 to 4
Items
Ward Familiar
Vision range increased from 1250 to 1450.
Heroes
Servants now have 1000 vision range unless otherwise stated in the section below.
Saber
Base movement speed decreased from 315 to 305.
Attack rate improved from 1.2 to 1.1
Invisible Air now deals physical damage.
Invisible Air damage increased to 250/300/350/400/450
Invisible Air passive attack damage changed from 10/20/30/40/50 to 0/20/40/60/80
Improve Instinct critical chance increased to 35%
Saber Alter
Derange armor reduction increased to 5/7/9/11/13
Sword of Ultimate Darklight critical chance decreased to 20%
Sword of Ultimate Darklight critical damage increased to 300%.
Improve Mana Shroud armor bonus decreased to 5.
Red Saber
Fixed a bug where Invictus Spiritus wouldn’t revive properly.
Attack animation point decreased to 0.3
Attack rate from 1.7 to 1.4
Gladiusanus Blauserum maximum damage changed from 200% to 250%
Archer (5th)
Vision range remains at 1200.
Improve Projection passive swords int ratio increased from 0.2 to 0.5
Archer of Red (Apocrypha)
Vision range remains at 1200
Base damage increased by 15.
Reload channel duration scaling changed to 2.75 / 2.25 / 1.75 / 1.25 / 0.75
Reload cooldown decreased to 3 seconds.
Reload mana cost increased from 150 to 250
Lancer (4th)
Mind’s Eye vision range bonus changed to 200 (Lancer’s vision goes from 1000 to 1200 upon buying the attribute).
Double Spearmanship chance increased to 60/70/80/90/100
Rampant Warrior critical damage increased to 250%
Rider (4th)
Army of the King infantry damage scaling changed to 20/50/80/110/140.
Army of the King archer damage scaling changed to 20/60/100/140/180
Brilliance of the King no longer renders any soldiers invulnerable
Brilliance of the King now grants 50 damage to all soldiers.
Caster (Extra)
Throw Charm no longer has a cooldown.
Throw Charm now has a 0.3 second cast point.
Fox’s Wedding cast range increased to 600.
Fox’s Wedding duration changed to 2/3/4/5/6
True Assassin
Vision range increased to 1200.
Base health increased from 850 to 950.
Self-modification agility scaling changed from 1/1/2/2/3 to 0.5/1.25/2.0/2.75/3.5
Self-modification agility gain from kills is now retroactive.
Fake Assassin
Gate Keeper bonus vision changed from 300/330/360/390/420 to 250/300/350/400/450
Berserker (4th)
Base attack damage increased from 47-69 to 70-80.
SMG Barrage armor reduction changed from 6/9/12/15/18 to 3/8/13/18/23
Arondite bonus damage increased from 12/14/16/18/20 to 10/20/30/40/50
Avenger
Vision range increased to 1200.

Update: 6 Aug, 2018 @ 8:11pm

* Throw Charm projectile speed increased from 600 to 1000
* Throw Charm cooldown decreased from 1 to 0.5

Update: 6 Aug, 2018 @ 5:24pm

Fate/Another 1.26
Read the patch notes on the blog or: https://goo.gl/E1L4hV