Project Zomboid

Project Zomboid

[abandoned ] Random Airdrops. Computer.Pers. Version.
Showing 1-4 of 4 entries
Update: 19 Oct @ 2:07am

+dasf

Update: 18 Oct @ 11:48pm

Normalize time on touchdown: force game speed to 1 and time multiplier to 1.
Wake sleeping player on touchdown if not drunk and fatigue < 80%.
Added server broadcast “ServerAirdrop: airdrop_fell”; client handler resets speed and wakes player.
Temporary drop-site light: safe IsoFire with attached anim, light radius ~10, auto-removal after 2 in-game hours (timer logic fixed).
Animal spawn near crate: try live spawn via getAllAnimalsDefinitions/addAnimal; on failure, create a proper corpse item via IsoDeadBody from random animal/breed; final fallback to base dead items.

Update: 18 Oct @ 1:13pm

Changelog
Sandbox: added “Min. interval between drops (hours, 1–24)” and live toggle of presets/coords/loot without restart.
Near-player drops: chance + min/max radius; 5 random player voice lines when nearby.
New preset system (selectable in sandbox): Medical, Survival (legacy), Tools, Weapons(+ammo), Materials, Food & Drinks (incl. alcohol), Kitchenware, Junk + Accessories + Bags, Clothing, Animals.
Preset “Animals”: crate always contains hay and animal feed; exactly one animal always spawns near the crate (live via addAnimal or fallback corpse), 2–3 tiles away.
Loot pulls from ProceduralDistributions; can be overridden via AirdropCategories.ini.
Stability: fixed immediate despawn of specific drops; hourly timing honors the min-interval option; RU/EN sandbox labels corrected.

Update: 18 Oct @ 7:55am

English
New sandbox options: spawn near player, chance, and min/max radius (default min 10).
Airdrops can randomly land within the configured radius around the player.
The character now says one of five random lines when a nearby drop occurs; EN/RU translations included.
New preset-based airdrop system: Medical, Survival (legacy), Tools, Weapons (with ammo), Materials, Food & Drinks (incl. alcohol), Kitchenware, Junk + Accessories + Bags, Clothing.
Loot is drawn from ProceduralDistributions categories for greater variety and mod compatibility; override lists via AirdropCategories.ini.

Русский
Новые настройки песочницы: сброс рядом с игроком, шанс, мин/макс радиус (по умолчанию мин 10).
Аирдропы могут случайно падать в заданном радиусе от игрока.
Персонаж произносит одну из 5 случайных реплик при близком сбросе; добавлены переводы RU/EN.
Новая система пресетов: Медицинский, Выживальщика (наслед.), Инструменты, Оружие (с патронами), Материалы, Еда и Напитки (включая алкоголь), Кухонные принадлежности, Хлам + Аксессуары + Сумки, Одежда.
Лут берётся из категорий ProceduralDistributions для большего разнообразия и совместимости модов; списки можно переопределить в AirdropCategories.ini.