Plague Inc: Evolved

Plague Inc: Evolved

Instant Zombie Action
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Update: 9 Sep, 2015 @ 10:10am

Update: 9 Sep, 2015 @ 10:04am

Update: 9 Sep, 2015 @ 9:49am

Update: 9 Sep, 2015 @ 9:46am

Update: 27 Aug, 2015 @ 7:17am

Update: 27 Aug, 2015 @ 7:08am

Update: 27 Aug, 2015 @ 7:00am

Update: 27 Aug, 2015 @ 6:57am

Update: 27 Aug, 2015 @ 6:56am

Update: 26 Aug, 2015 @ 9:08pm

Updated the Scenario once more.

Added Maximum Combat Mode for one of the toughest Symptom Traits, the Lumbrical Hypertrophy.
Added a tweaked work-in-progress of the renewed and improved Graveyard Wake Trait.

Added a couple of News Headlines, currently working on some more.
Implemented a Civil War Action, but this will most likely not work, so work is in progress.

Added the Necrotic Incubator; a Trait thatis turned on from the start, making the Lethality build up over time. (This does not hold up and/or make the incuationtime for the first Zombie to spawn longer, it only counts for Lethality.)

Edited a number of values responsible for Combat balancing between both sides,Rate of Decay, and Reanimationrate of the Zombies.


Added and extended the puzzle-like gameplay in a new matter and way of playing:
Now the game will give you a lot of DNA Points, but you can only Win the game if you Spend them wisely, even if it seems like a lot of DNA, does not mean you can spend it all on Traits, as you will have to use your DNA Poinrs for Active Moves aswell, and trust me, you'll need them much more than before.

Combining certain Traits is a key to Winning now, too.


As an extra addition to the Scenario, I added 3 new Special Traits;

Necrotic Cellbox I (Save-Spore):
Rank 1 of 2, Releases 2 Spores, in order to save the Player when they are almost out of DNA Points, and need a new Country to Infect, or Reach a Country out of Infection-areas.
Requirements: Drug Resistance 1.

Necrotic Cellbox 2 (Save-Spore):
Rank 2 of 2, Releases 3 Spores, in order to save the Player when they are almost out of DNA Points, and need a new Country to Infect, or Reach a Country out of Infection-areas.
Requirements: Durg Resistance 1, Necrotic Cellbox 1, Drug Resistance 2.

Canine Vector:
Extra Trait, increasesn Infectivity on land.
Requirements: Excrement.

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I will do my best to update the Scenario when I have the time for it.
~HollowCaused.