Easy Red 2
Montcornet [Map]
Mostrando 41-50 de 68 aportaciones
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Actualización: 23 SEP a las 12:21 a. m.
por Xerxes

Fix elevation below a house in the south of Ville-aux-Bois.

Actualización: 22 SEP a las 11:54 p. m.
por Xerxes

Add forest grass (browner) texture for dense forests.
Tweak some grass density in a few places.
Fix ground elevation in 2 houses in east side of Chaourse.
Fix wheat in middle of road in a NE corner of the map.

Actualización: 22 SEP a las 9:20 a. m.
por Xerxes

Fix 2 floating building corners in Chaourse.

Add a wall to an enclosed space in Chaourse.

Actualización: 21 SEP a las 10:24 p. m.
por Xerxes

Adjust some hedges in Lislet.
Lower / flatten some ground around the Lislet church.
Smooth ground near one of the higher houses of Lislet.
Adjust some grasses around Lislet.

Actualización: 21 SEP a las 7:21 p. m.
por Xerxes

Make the eastern edge of Montcornet more defensible (hedges replaced by fences, some burnt fields)

Actualización: 21 SEP a las 6:20 p. m.
por Xerxes

Fix terrain & a wall intersecting a house in Montcornet.

Actualización: 21 SEP a las 5:37 p. m.
por Xerxes

Improve texture transition in the public square east of the Montcornet church.
Replace a hedgerow type to alleviate tank stuckage in the southern alleyway of Montcornet.
Tweak position of a few hedgerows around Montcornet.

Actualización: 21 SEP a las 1:21 p. m.
por Xerxes

Improve some grasses around the map.

Actualización: 20 SEP a las 6:38 p. m.
por Xerxes

Improve uneven terrain for 3 houses in Montcornet.

Actualización: 20 SEP a las 3:46 p. m.
por Xerxes

Add another roadblock prop to a rail dead end.