Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[Lance dealer(railgun)]
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Aggiornamento: 17 set, 4:57

V2
Piping optimization work for thermal management

Aggiornamento: 17 set, 4:35

V2
I tried my best, even though the painting work is lacking due to my lack of dexterity and know-how.

Aggiornamento: 16 set, 1:41

V2
EMP missile optimization and
piping structure changes & additional
crew: 732 > 724

Aggiornamento: 15 set, 3:08

Airlock solution

Aggiornamento: 15 set, 1:25

over reset

Aggiornamento: 15 set, 1:18

over reset

Aggiornamento: 15 set, 1:15

over reset

Aggiornamento: 15 set, 0:11

T.C. Missile Optimization
crew 670 > 652

V2 version
Engine location and
structure modified and
EMP missiles added.
Hull structure adjustment
Reinforced front shield

Aggiornamento: 14 set, 7:01

Railgun energy supply optimization,
crew 694 > 670

Aggiornamento: 14 set, 4:50

Changed the Lance gunner to be able to position himself via the road instead of via the airlock