The Karters 2: Turbo Charged

The Karters 2: Turbo Charged

Sonic Riders - Egg Factory
Mostrando 1-10 de 12 aportaciones
< 1  2 >
Actualización: 16 SEP a las 11:30 p. m.

Version v1.35
-Added and adjusted deathzones
-Adjusted position of some boost pads and added a few more
-Nerfed Right Longcut boostpad speed from 5 to 3 requring higher reserves to get ahead
-Second Fly Pad added to First FLY section
-Raised some AI Path points to hopefully fix tank from clipping through meshes
-Reset Leaderboard

Actualización: 16 SEP a las 11:29 p. m.

Version v1.35
-Added and adjusted deathzones
-Adjusted position of some boost pads and added a few more
-Nerfed Right Longcut boostpad speed from 5 to 3 requring higher reserves to get ahead
-Second Fly Pad added to First FLY section
-Raised some AI Path points to hopefully fix tank from clipping through meshes
-Reset Leaderboard

Actualización: 14 SEP a las 8:51 a. m.

Version v1.34
-reworked Ai paths

Actualización: 14 SEP a las 6:57 a. m.

Version v1.34
-reworked Ai paths

Actualización: 14 SEP a las 6:52 a. m.

Version v1.34
-reworked Ai paths to hopefully stop tank from flying over entire map

Actualización: 13 SEP a las 8:33 p. m.

Version v1.33
-reworked Ai paths to hopefully stop tank from looping at ramp

Actualización: 11 SEP a las 6:30 p. m.

Version v1.32
-removed forced orient on first ramp (should fix tank issues hopefully)

Actualización: 11 SEP a las 3:05 p. m.

Version v1.31
-First Flypad direction adjusted
-Added missing fire visuals

Actualización: 10 SEP a las 11:18 p. m.

Version v1.3
-Collision adjustments and anti cheese death trigger for ramp

Actualización: 10 SEP a las 9:34 p. m.

Version v1.2
-Collision & Checkpoint adjustments