Selaco
Alien Warrior Mod
1–2/2 bejegyzés mutatása
Frissítés: aug. 31. @ 18:09

31/08/25
- Added PDA entry

30/08/25
- Got rid of yellow acid smoke/fog effect that bursts out when you shoot the xenos. No idea why I never caught this one before, must be my eyes failing me in my old age

- Attacking a Xeno whilst standing too close to it will now damage you due to their acidic blood. The radius is pretty small (about melee distance) with a small amount of damage, however the damage and radius will increase should you dismember or gib them. Ice grenades completely mitigate this effect: something to consider if you have a bundle on standby.

- Once a Xeno is killed, the threat is far from over: should the player step too close or ontop of the corpse, they will recieve very minor acid damage every second. This damage is cumulative so the more bodies piling up in close proximity, the more damage you will take each second. The acid pool remains in the level indefinitely and will occur directly where the corpse is + also the dismembered chest. Depending on game balance, I may extend the acid pool to the limbs and blood decals, who knows.

Known Issues:
- Damage from acid damage may be unbalanced: point blank shotgun blasts shave off just over a 3rd of your health at 100 with no armour. I mean, there has to be some element of danger with a shottie...

- Screen shake will play if you're just on the edge of the dead Xeno acid range, but you won't take any damage. Will fix down the line.

- No damage from gibbing dead Xeno corpses. Will fix sometime down the line.

Frissítés: aug. 25. @ 7:29