Don't Starve Together

Don't Starve Together

The Insidious Lurker: "Now Even Spookier!"
Ergebnisse 1–4 von 4
Update: 1. Nov. um 18:28

Minor bug fixes and tiny adjustments

Changelog:

-Now Lurker will properly despawn after the Fog event ends;
-Fixed bug when Lurker could interact with other mobs and vice versa;
-Adjusted Lurker's movement sounds;
-Now Lurker has a lesser chance to crawl out of the firepit.

Update: 31. Okt. um 11:04

Version: 2.0 The Insidious Update: Now Even Spookier!

Changelog:

- Added some config options for setpieces and red jumpscare HUD effect;
Note: (there’s no fog config yet due to how fog works but we might do it soon)
- Fog now happens reralier;
- Added some new sounds;
- The first fog event is now safe;
- Lurker in the fog is now less forgiving and more aggressive. Though it will not stalk you until the fog ends but rather disappear at will;
- You can put a bird or a rabbit into the Thornmouth in order to stop the Fog event if one is currently active;
- Spooky events will happen a bit more often;
- Added a lot of subtility for better immersion so the Lurker will not be present in the world on the first day;
- Updated Lurker despawn animation;
- Completely reworked Lurker’s behavior;
- Lurker may leave a new creepy thing when visiting your camp;

- RUMMAGE REWORK:
- Now there will be audio and visual clues when your camp was rummaged;
- Now Lurker can steal food from crockpots (non-meat food will be just dropped at the floor);
- Now Lurker can steal meat from drying racks;
- Now Lurker can kill birds in the cage;
- Now Lurker can turn the Gramophone on in the darkness;

- Fixed bug when jumpscare sound would play consequently;
- Fixed bug when crawling Lurker would get stuck in the walls/statues;
- Fixed bug when Lurker would appear during the full moon;
- Fixed bug when there could be more than one Lurker;
- Fixed bug when mobs were dragged somewhere during the fog event.

Update: 23. Aug. um 15:55

Version: 1.1 Updated ingame mod info

Update: 23. Aug. um 14:19

Version: 1.0 Release