STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Clone Wars Unchained x Persistent Damage: Overhaul + More Units Compatibility Patch
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Mis à jour le : 4 sept. à 11h12

Updated with support for latest fix to ensure units use the correct shield values during tactical battles.
Updated shield dummy names.

This fix is save compatible as long as not loading saves in the middle of tactical battles. (Auto saves work)

If still encountering issues with shield values being incorrect, please report in the bug reports section.

Mis à jour le : 1 sept. à 17h02

Tidied up some file formatting for easier reading + adjusted persistent damage unit data to include max shields value to work latest update with Persistent Damage: More Units - Dreadnoughts and capitals

Mis à jour le : 29 aout à 2h02

Attempt to fix potential issue with certain Providence units not functioning correctly.

Edit: Solution found, added fix to submod: More Persistent Damage Units
This change will be reverted on the next update.

Mis à jour le : 29 aout à 1h46

Fixed display bug for following hero:
* Hammer of Kalee (Hypori)

Mis à jour le : 28 aout à 17h38

Added 3 additional heroes to persistent damage list:
* Blackout (OOM-1313)
* Droid Reaper (OOM-1313)
* Clusterfire (OOM-1313)

Readded hero:
Bane of Hypori (Hypori)

Mis à jour le : 28 aout à 6h50

Actually added persistent damage to following units for real this time:
* Hammer of Kalee (Hypori)
* Turncoat (TJ-912)

Temporarily removed:
* Bane of Hypori (Hypori)

Mis à jour le : 27 aout à 23h11

Missed one additional hero added in Grievous regime update:
* Inevitable (Trench)

Mis à jour le : 27 aout à 16h25

Updated compatibility patch with support for Clone wars Unchained update featuring: Grievous Regime
Added 2 additional heroes to persistent damage list:
* Hammer of Kalee (Hypori)
* Turncoat (TJ-912)

Mis à jour le : 23 aout à 16h25

Mis à jour le : 23 aout à 9h39